Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 22, 2015 22:52:50 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 300 petals Requisition: 0
Day: 0 Log: 1
Soldiers
Ordinary: 30 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 10 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 5 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 5 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.)
Total: 110 Ordinaries: 100 Specials: 10
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: None
Resources: 1000 Iron
Projects: 1. Gather 30 leaves [0/4 days] 2. Gather 30 leaves [0/4 days] 3. Gather 25 woods [0/4 days] 4. Gather 25 woods [0/4 days] 5. Gather 25 woods [0/4 days] 6. Gather 25 woods [0/4 days]
LOG Houbba Hubba: Technology is evil! We are here to prove that... But first, we need material to build masks.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 22, 2015 23:16:46 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 320 petals Requisition: 0
Day: 4 Log: 2
Soldiers
Ordinary: 30 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 6 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 6 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 4 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.)
Total: 136 Ordinaries: 120 Specials: 16
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: None
Resources: 1000 Iron 20 Leaves 40 woods
Projects: 1. Build 100 tribal masks [0/10 days]-20 petals-60 woods-40 leaves 2. Gather 30 leaves [0/4 days] 3. Gather 30 leaves [0/4 days] 4. Gather 25 woods [0/4 days] 5. Gather 25 woods [0/4 days] 6. Gather 25 woods [0/4 days]
Completed Gather 30 leaves [4/4 days] Gather 30 leaves [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days]
LOG Houbba Hubba: We started building masks.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 25, 2015 18:19:32 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 340 petals Requisition: 0
Day: 8 Log: 3
Soldiers
Ordinary: 90 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 6 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 6 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 6 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.)
Total: 138 Ordinaries: 120 Specials: 18
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: None
Resources: 1000 Iron 40 Leaves 55 woods
Projects: 1. Build 100 tribal masks [4/10 days]-20 petals-60 woods-40 leaves 2. Build 100 tribal masks [0/10 days]-20 petals-60 woods-40 leaves 3. Gather 25 woods [0/4 days] 4. Gather 25 woods [0/4 days] 5. Gather 25 woods [0/4 days] 6. Gather 25 woods [0/4 days]
Completed Gather 30 leaves [4/4 days] Gather 30 leaves [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days]
LOG Houbba Hubba: We are gathering wood to build a totem!
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 25, 2015 18:27:03 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 260 petals Requisition: 0
Day: 12 Log: 4
Soldiers
Ordinary: 150 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 8 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 6 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 6 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.)
Total: 260 Ordinaries: 240 Specials: 20
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: None
Resources: 1000 Iron 40 Leaves 55 woods
Projects: 1. Build 100 tribal masks [8/10 days]-20 petals-60 woods-40 leaves 2. Build 100 tribal masks [4/10 days]-20 petals-60 woods-40 leaves 3. Build wood totem [4/60 days]-120 petals-100 woods 4. Gather 25 woods [0/4 days] 5. Gather 25 woods [0/4 days] 6. Gather 25 woods [0/4 days]
Completed Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days]
LOG Houbba Hubba: We started to build the totem.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 25, 2015 18:33:05 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 220 petals Requisition: 0
Day: 16 Log: 5
Soldiers
Ordinary: 150 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 10 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 6 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 6 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 6 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.)
Total: 268 Ordinaries: 240 Specials: 28
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: None
Resources: 1000 Iron 0 Leaves 70 woods
Projects: 1. Build 100 tribal masks [2/10 days]-20 petals-60 woods-40 leaves 2. Build 100 tribal masks [8/10 days]-20 petals-60 woods-40 leaves 3. Build wood totem [8/60 days]-120 petals-100 woods 4. Gather 30 leaves [0/4 days] 5. Gather 25 woods [0/4 days] 6. Build wood mill [0/40 days]-120 petals
Completed Build 100 tribal masks [12/10 days]-20 petals-60 woods-40 leaves Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days]
LOG Houbba Hubba: We started building a wood mill. We always need wood!
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Post by Bloodmancer on Mar 25, 2015 23:17:25 GMT
Exactly what does the totem do, again?
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 25, 2015 23:36:21 GMT
Exactly what does the totem do, again? Wildlife will protect the base. I'll find a list of the creatures it can call upon based on the creatures list from Perplexing Pool. The writer will decide which creatures are present in each battle I guess.
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Post by Bloodmancer on Mar 26, 2015 1:00:51 GMT
I guess. It would have a set summoning limit, though, and summoned units are weaker than most.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 26, 2015 2:36:41 GMT
I guess. It would have a set summoning limit, though, and summoned units are weaker than most. Well, of course, they are basic creatures from the games and they have the exact abilities that they have in the games.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 26, 2015 23:17:28 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 410 petals Requisition: 0
Day: 16 Log: 5
Soldiers
Ordinary: 200 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 60 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 10 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 6 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 6 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 6 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.)
Total: 348 Ordinaries: 320 Specials: 28
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Bomb Rock Blueprint
Resources: 500 Iron 30 Leaves 95 woods
Projects: 1. Build 100 tribal masks [6/10 days]-20 petals-60 woods-40 leaves 2. Gather 30 leaves [2/4 days] 3. Build wood totem [12/60 days]-120 petals-100 woods 4. Gather ?? stones [??/?? days] 5. Gather ?? stones [??/?? days] 6. Build wood mill [4/40 days]-120 petals
Completed Build 100 tribal masks [12/10 days]-20 petals-60 woods-40 leaves Gather 30 leaves [4/4 days] Gather 25 woods [4/4 days]
LOG Houbba Hubba: We should learn what the other armies' goals are.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 29, 2015 17:15:10 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 450 petals Requisition: 0
Day: 20 Log: 6
Soldiers
Ordinary: 200 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 120 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 10 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 8 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 6 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 6 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.)
Total: 410 Ordinaries: 380 Specials: 30
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Bomb Rock Blueprint
Resources: 500 Iron 60 Leaves 95 woods 40 stones
Projects: 1. Gather 25 woods [0/4 days] 2. Gather 25 woods [0/4 days] 3. Build wood totem [16/60 days]-120 petals-100 woods 4. Gather 25 woods [0/4 days] 5. Gather 25 woods [0/4 days] 6. Build wood mill [8/40 days]-120 petals
Completed Build 100 tribal masks [10/10 days]-20 petals-60 woods-40 leaves Gather 30 leaves [6/4 days] Gather 20 stones [4/4 days] Gather 20 stones [4/4 days]
LOG Houbba Hubba: We visited someone... He has technology...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 29, 2015 17:20:54 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 490 petals Requisition: 0
Day: 24 Log: 7
Soldiers
Ordinary: 200 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 120 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 90 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 10 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 10 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 6 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 6 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.)
Total: 472 Ordinaries: 440 Specials: 32
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Bomb Rock Blueprint
Resources: 500 Iron 60 Leaves 195 woods 40 stones
Projects: 1. Gather 25 Copper [0/8 days] 2. Gather 25 Copper [0/8 days] 3. Build wood totem [20/60 days]-120 petals-100 woods 4. Gather 25 Copper [0/8 days] 5. Gather 25 Copper [0/8 days] 6. Build wood mill [12/40 days]-120 petals
Completed Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days] Gather 25 woods [4/4 days]
LOG Houbba Hubba: Those demon guys want to eliminate us because Ikakuka exist? We don't understand them, but they don't have technology. They are not our priority.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 29, 2015 17:24:13 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 550 petals Requisition: 0
Day: 32 Log: 8
Soldiers
Ordinary: 200 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 120 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 90 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 30 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 10 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 10 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 10 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 10 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.)
Total: 476 Ordinaries: 440 Specials: 36
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Bomb Rock Blueprint
Armors 300 tribal masks
Weapons None
Resources: 500 Iron 60 Leaves 195 woods 40 stones
Projects: 1. Gather 25 Copper [4/8 days] 2. Gather 25 Copper [4/8 days] 3. Build wood totem [24/60 days]-120 petals-100 woods 4. Gather 25 Copper [4/8 days] 5. Gather 25 Copper [4/8 days] 6. Build wood mill [16/40 days]-120 petals
Completed
LOG Houbba Hubba: We will try to summon Ikakuka soon! It is also time to give information to those who asked us to.
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Post by Bloodmancer on Mar 29, 2015 22:16:42 GMT
And now, it's day 32.
Also, were is the equipment you've finished?
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 29, 2015 22:23:28 GMT
And now, it's day 32. Also, were is the equipment you've finished? Didn't actually miss a log, I forgot to update 4 days in March 16th's log, thank you. As for my equipment, I have another topic to keep track of it (Troops and equipments). I felt it was easier this way, but I'll add it to my logs too.
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