Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on May 11, 2015 1:32:05 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 80 petals Requisition: 9
Day: 132 Log: 33
Soldiers
Ordinary: 350 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 46 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 30 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 30 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 937 Ordinaries: 695 Specials: 204
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 270 woods 120 stones 100 coppers 25 Clays 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [96/200 days]-400 petals 2. Gather 25 clay [0/4 days] 3. Build Cramadine refinery [8/50 days]-150 petals 4. Build Crawmadine harvester [12/80 days]-250 petals 5. Build Rolling Boulder Trolley [46/60 days]-120 petals-100 stones 6. Refine 100 clay [16/20 days]
Completed Gather 25 clay [4/4 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:05:44 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 120 petals Requisition: 9
Day: 136 Log: 34
Soldiers
Ordinary: 350 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 34 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 30 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 945 Ordinaries: 695 Specials: 212
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 295 woods 140 stones 100 coppers 50 Clays 100 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [100/200 days]-400 petals 2. Gather 25 clay [0/4 days] 3. Build Cramadine refinery [12/50 days]-150 petals 4. Build Crawmadine harvester [16/80 days]-250 petals 5. Build Rolling Boulder Trolley [50/60 days]-120 petals-100 stones 6. Gather 25 clay [0/4 days]
Completed Gather 25 clay [4/4 days] Refine 100 clay [20/20 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:09:57 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 40 petals Requisition: 9
Day: 140 Log: 35
Soldiers
Ordinary: 350 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 42 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 30 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 953 Ordinaries: 695 Specials: 220
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 320 woods 160 stones 100 coppers 100 Clays 0 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [104/200 days]-400 petals 2. Build clay demon [0/60 days]-120 petals-100 Hardened clay 3. Build Cramadine refinery [16/50 days]-150 petals 4. Build Crawmadine harvester [20/80 days]-250 petals 5. Build Rolling Boulder Trolley [54/60 days]-120 petals-100 stones 6. Refine 100 Clay [0/20 days]
Completed Gather 25 clay [4/4 days] Gather 25 clay [4/4 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:11:47 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 80 petals Requisition: 9
Day: 144 Log: 36
Soldiers
Ordinary: 350 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 30 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 961 Ordinaries: 695 Specials: 228
Elite: None
War Machines: None
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 345 woods 180 stones 100 coppers 100 Clays 0 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [108/200 days]-400 petals 2. Build clay demon [4/60 days]-120 petals-100 Hardened clay 3. Build Cramadine refinery [20/50 days]-150 petals 4. Build Crawmadine harvester [24/80 days]-250 petals 5. Build Rolling Boulder Trolley [58/60 days]-120 petals-100 stones 6. Refine 100 Clay [4/20 days]
Completed
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:15:11 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 120 petals Requisition: 9
Day: 148 Log: 37
Soldiers
Ordinary: 350 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 38 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 969 Ordinaries: 695 Specials: 236
Elite: None
War Machines: Rolling Boulder Trolley
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 350 woods 200 stones 100 coppers 0 Clays 20 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [112/200 days]-400 petals 2. Build Clay demon [8/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [24/50 days]-150 petals 4. Build Crawmadine harvester [28/80 days]-250 petals 5. Gather 25 Clay [0/4 days] 6. Refine 100 Clay [8/20 days]
Completed Build Rolling Boulder Trolley [62/60 days]-120 petals-100 stones
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:16:56 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 160 petals Requisition: 9
Day: 152 Log: 38
Soldiers
Ordinary: 350 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 46 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 977 Ordinaries: 695 Specials: 244
Elite: None
War Machines: Rolling Boulder Trolley
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 375 woods 220 stones 100 coppers 25 Clays 20 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [116/200 days]-400 petals 2. Build Clay demon [12/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [28/50 days]-150 petals 4. Build Crawmadine harvester [32/80 days]-250 petals 5. Gather 25 Clay [0/4 days] 6. Refine 100 Clay [12/20 days]
Completed Gather 25 Clay [4/4 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:20:16 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 200 petals Requisition: 9
Day: 160 Log: 39
Soldiers
Ordinary: 390 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 50 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 985 Ordinaries: 735 Specials: 250
Elite: None
War Machines: Rolling Boulder Trolley
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 400 woods 240 stones 100 coppers 50 Clays 20 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [120/200 days]-400 petals 2. Build Clay demon [16/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [32/50 days]-150 petals 4. Build Crawmadine harvester [36/80 days]-250 petals 5. Gather 25 Clay [0/4 days] 6. Refine 100 Clay [16/20 days]
Completed Gather 25 Clay [4/4 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:26:05 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 240 petals Requisition: 9
Day: 164 Log: 40
Soldiers
Ordinary: 470 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 150 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 50 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 1065 Ordinaries: 815 Specials: 250
Elite: None
War Machines: Rolling Boulder Trolley [62 days]-100 stones
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 120 Leaves 225 woods 220 stones 75 coppers 75 Clays 120 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [124/200 days]-400 petals 2. Build Clay demon [20/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [36/50 days]-150 petals 4. Build Crawmadine harvester [40/80 days]-250 petals 5. Gather 25 Clay [0/4 days] 6. Build Thunder Woodcrab [0/60 days]-120 petals-200 wood-60 stones-25 Copper
Completed Refine 100 Clay [20/20 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:30:28 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 160 petals Requisition: 9
Day: 168 Log: 40
Soldiers
Ordinary: 500 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 200 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 50 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 1145 Ordinaries: 895 Specials: 250
Elite: None
War Machines: Rolling Boulder Trolley [62 days]-100 stones
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 80 Leaves 165 woods 220 stones 75 coppers 100 Clays 120 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [128/200 days]-400 petals 2. Build Clay demon [24/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [40/50 days]-150 petals 4. Build Crawmadine harvester [44/80 days]-250 petals 5. Build 100 tribal masks [0/10 days]-20 petals-60 woods-40 leaves 6. Build Thunder Woodcrab [4/60 days]-120 petals-200 wood-60 stones-25 Copper
Completed Refine 100 Clay [20/20 days] Gather 25 Clay [4/4 days]
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:32:25 GMT
rabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 200 petals Requisition: 9
Day: 172 Log: 41
Soldiers
Ordinary: 500 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 280 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 100 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 50 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 1225 Ordinaries: 975 Specials: 250
Elite: None
War Machines: Rolling Boulder Trolley [62 days]-100 stones
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 80 Leaves 190 woods 240 stones 75 coppers 100 Clays 120 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [132/200 days]-400 petals 2. Build Clay demon [28/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [44/50 days]-150 petals 4. Build Crawmadine harvester [48/80 days]-250 petals 5. Build 100 tribal masks [4/10 days]-20 petals-60 woods-40 leaves 6. Build Thunder Woodcrab [8/60 days]-120 petals-200 wood-60 stones-25 Copper
Completed
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:34:13 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 240 petals Requisition: 9
Day: 176 Log: 42
Soldiers
Ordinary: 500 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 300 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 160 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 95 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 50 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 1305 Ordinaries: 1055 Specials: 250
Elite: None
War Machines: Rolling Boulder Trolley [62 days]-100 stones
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days)
Research/upgrades: Bomb Rock Blueprint
Armors 690 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 80 Leaves 215 woods 240 stones 75 coppers 100 Clays 120 Hardened Clay 120 Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [138/200 days]-400 petals 2. Build Clay demon [32/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Cramadine refinery [48/50 days]-150 petals 4. Build Crawmadine harvester [52/80 days]-250 petals 5. Build 100 tribal masks [8/10 days]-20 petals-60 woods-40 leaves 6. Build Thunder Woodcrab [12/60 days]-120 petals-200 wood-60 stones-25 Copper
Completed
LOG Houbba Hubba: ...
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on May 13, 2015 2:40:20 GMT
Crabs of the depths Commander: Houbba Hubba (Flower Crabmin), Angla (Angler Crawmad) Location: Perplexing pool (Near Shower Room) Army Type: Wildlife
Money: 160 petals Requisition: 9
Day: 180 Log: 43
Soldiers
Ordinary: 500 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.) 300 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.) 200 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.) 135 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special: 50 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.) 50 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.) 50 Pincer Jellyfloat (A big floating Jellyfish with crab pincers. They glow in the dark, preventing enemies from using the darkness to their advantage.) 50 Shaman Crabmin (A crab with a stick on it's head. His stick works as a healing staff.) 50 Muncher Crawmad (A Crawmad with a giant pouch on his back to transport ressources)
Total: 1385 Ordinaries: 1135 Specials: 250
Elite: None
War Machines: Rolling Boulder Trolley [62 days]-100 stones
Defenses: Catapult (Throw rocks to crush enemies) (20 days) (Iron) Wood totem (Summons some wildlife to protect the base) (60 days) (Wood)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron) Wood Mill (25 woods per 4 days) Stone quarry (20 units per 4 days) Crawmadine refinery (Instant Crawmadine refining)
Research/upgrades: Bomb Rock Blueprint
Armors 790 tribal masks 100 shaman masks
Weapons None
Resources: 500 Iron 40 Leaves 180 woods 280 stones 75 coppers 100 Clays 120 Hardened Clay 120 Refined Crawmadines 10 Platinums
Projects: 1. Summon Ikakuka [142/200 days]-400 petals 2. Build Clay demon [36/60 days]-120 petals-80 Hardened clay-20 woods 3. Build Leaf Collector [2/30 days]-100 petals 4. Build Crawmadine harvester [56/80 days]-250 petals 5. Build 100 Pincer masks [2/10 days]-20 petals-100 refined Crawmadine 6. Build Thunder Woodcrab [14/60 days]-120 petals-200 wood-60 stones-25 Copper
Completed Build Cramadine refinery [52/50 days]-150 petals Build 100 tribal masks [12/10 days]-20 petals-60 woods-40 leaves
LOG Houbba Hubba: We have more troops than mask. We are trying to fix this. May Ikakuka help us!
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