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Post by Bloodmancer on Apr 4, 2015 15:43:52 GMT
Mobile Barricade Class: Equipment Days: 12 Cost: 20 wood and 20 Steel/Stainless steel A decent sized barricade that instantly sets itself up. It can give up to 100 pikmin decent covering and support from enemy fire. It tends to be more effective when blocking troop based attacks.
Your elite looks fine, but it won't have much combat abilities or durability on its own.
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pielover19
Spec-ops
Having a heart attack.
Posts: 710
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Post by pielover19 on Apr 5, 2015 13:24:40 GMT
Wax Pikmin. Basic. These Pikmin have more brittle defense compaired to other Pikmin, but they are great at looking like wax statues so they can blend in environments.
Fire Breather Pikmin. Special. These Pikmin are able to breath fire! However, they are slower then an average Pikmin.
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Post by pendragon71037 on Apr 6, 2015 1:47:01 GMT
I'd like to request a change to my troops. Specifically, the Goblins and Orcs. I realize now that I'm about to do battle that, with the troop limitation, having units purely as fodder really isn't a good idea. So, since I gave them essentially no upsides, I'd like to change that. This can take effect before or after the battle, but here goes; Goblins: only change; a noticeable increase in foot speed, at least as quick as a White Flower. Orcs: incredible strength (makes 'em good beasts of burden).
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Post by Bloodmancer on Apr 6, 2015 3:13:33 GMT
I thought The orcs were already incredibly strong. And yeah, goblins are naturally fast, so I think they all look fine.
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Post by pendragon71037 on Apr 6, 2015 4:37:54 GMT
If they were, I hadn't been treating them as such. Whatever.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Apr 6, 2015 11:13:43 GMT
Research: Tribal magic LV1: Each tribal masks are worth 1 day (instead of 0.1 day) each, but still takes 10 days to build 100. Tribal magic LV2: Each tribal mask are worth 2 days Tribal magic LV3: Each tribal mask are worth 3 days etc. etc. Each level would take... 15 days? Reposting this. I think you didn't notice it since you haven't said anything about it yet.
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Post by Bloodmancer on Apr 6, 2015 13:48:22 GMT
I really don't think those are viable upgrades. If you want it to be worth one day, you'll have to build as such. 10/10 days, etc.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Apr 6, 2015 14:34:43 GMT
Few things to approve:
Defense dance for Shamans Attack dance for Shamans (Upgrade are 30 days right?)
Muncher Crawmad: Has a pouch where it keep ressources. It turns these ressources into a breath which it uses on ally to coat them with that ressource. It needs one ressource for each troop. Example: transports 10 iron, uses it's breath on 10 leaf crabmin, the crabmins are now made of Iron for the rest of the battle.
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Post by Bloodmancer on Apr 6, 2015 14:36:47 GMT
I think it'd be more like spray on armor. They wouldn't be made out of that resource, just armored with it. Specials and Elites might take more.
Yeah, I think 30 days is reasonable for that defense.
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Post by lonewander on Apr 9, 2015 21:55:33 GMT
Questions
Do the materials in a war machine have to be at least 100 of the same material or can it be a mix/match to get 100?
War machines also need to have ammunition researched?
Approvals
Ammo
Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped)
Shock Feedback Rounds ( Rounds that release electricity nearby upon impact. Mean to synergize with Copper Javelins thrown nearby the impact site.)
Boom Rounds ( Rounds that emit an ear crushing noise on impact stunning those nearby.)
War Machines
BattleStation - A giant armored tank with one fixed forward mounted cannon, one rotating cannon on top, and four medium ranged SMG turrets ( can be replaced by flamethrowers/ electric throwers/ whatever gun thing once ammo is researched.), 1 on each side and 2 in the back. No anti air capabilities whatsoever and is slow.
40 Days
StrataBomber - A giant armored (Compared to planes that is) Bomber capable of taking many hits. Carries much more bombs and can drop more of them at once. Has a gun turret on the top and bottom of each wing. Moves decently slow for a plane until bombs are dropped.
40 Days
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Post by Bloodmancer on Apr 10, 2015 4:40:08 GMT
The battle station sounds pretty strong for just 40 days. But yeah, you could have iron, ten put some steel armor plating on if you wanted.
Also, I would say 30 days for each of those ammo projects.
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Post by lonewander on Apr 10, 2015 19:00:05 GMT
K, I'll remove the top turret and make the forward limited to a 60 degree cone.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Apr 11, 2015 14:54:52 GMT
Muncher Crawmad final approval:
Muncher Crawmad: A big Crawmad with a pouch on it's back. -Attacks with pincers. -Can transport ressources (Max 15) in it's pouch to use as a breath. -His breath create a coating made from the ressource in it's pouch on allies. -Coating on ordinary: 1 ressource = 1 coated ordinary -Coating on special: 5 ressources = 1 coated special -Coating on elite: 15 ressources = 1 coated elite
Also:
Breath upgrade (30 days)-Muncher Crawmads can eat any ordinary unit without consequences. After eating 15 of the same unit, it can use an elemental breath. (Example: eating 15 fire using enemies = fire breath). Note: Makes the Muncher Crawmads immune to what he eats, not whats hits him (Example: he can eat white pikmins without any consequences, but poison attacks still affects him.)
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Post by Ultrawing on Apr 11, 2015 15:22:34 GMT
ima need approval for some stuff
Summoning shrine 80 days -80 any material This building allows me to summon Special elites and it can be upgraded to summon more powerful Spirits
Summoning shrine upgrade 20 days -20 any material Upgrades the summoning shrine
Nightmare Elite *requires Summoning Shrine* 100 days a Pikmin knight with a sword that can absorb ones soul and can control fire and lighting. so powerful he was banished to another world. and then died. but was brought back to life from the demon living in his sword
Night terror Elite *requires An upgraded Summoning Shrine* 150 days A more powerful version of nightmare with wings and more....soul sucking
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Apr 11, 2015 15:25:27 GMT
ima need approval for some stuff Summoning shrine 80 days -80 any material This building allows me to summon Special elites and it can be upgraded to summon more powerful Spirits Summoning shrine upgrade 20 days -20 any material Upgrades the summoning shrine Nightmare Elite *requires Summoning Shrine* 100 days a Pikmin knight with a sword that can absorb ones soul and can control fire and lighting. so powerful he was banished to another world. and then died. but was brought back to life from the demon living in his sword Night terror Elite *requires An upgraded Summoning Shrine* 150 days A more powerful version of nightmare with wings and more....soul sucking Well, summoning shrines are pretty much waste of ressources... It's your call.
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