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Post by Bloodmancer on Mar 28, 2015 4:14:36 GMT
I guess they could be hypothetical upgrades. It's like my borborbs being as effective as a 40 day ammo, even though only 20 days are being spent, because the power of the bomb rocks and borborb upgrade stacks.
So yeah, I think the crossbow bolts are exceptable, though each type will be a separate upgrade to the original bolt.
As for the displacer beasts, there needs to be some way they can actually be seen. It may be hard, though. (E.G. A slight distortion of light of were they are actually are).
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Post by pendragon71037 on Mar 28, 2015 15:15:39 GMT
Well, I guess radar would work, at minimum, and I could have it so they only bend visible light (that is, heat vision [or any other spectrum of invisible light] would be able to see them). And if you had some sort of magical sight (or whatever it's "technological" equivalent would be) that would see them normally. Essentially, they're only invisible to troops who depend entirely on visible light.
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Post by Bloodmancer on Mar 28, 2015 15:42:44 GMT
That sounds fine.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Mar 29, 2015 22:35:46 GMT
200 days elite (Can't split them anymore right?)
Ikakuka: A gigantic crabmin (seriously, bigger than the Miraclops thingy, probably the biggest creature to ever exist in Pikmin Wars). Not much ability. His size makes it extremely slow and he attacks by using his pincers. He can also spit a beam of water. He has insane defense and health. Houbba Hubba's troops get a motivation boost if fighting with Ikakuka by their side.
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Post by Bloodmancer on Mar 29, 2015 22:37:26 GMT
Sounds reasonable.
And yeah, can't split them.
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Malefio
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Boss Battle
Posts: 1,395
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Post by Malefio on Mar 29, 2015 22:46:20 GMT
Well, I basically have to survive 200 days now, then I'll own everyone if still alive. xd
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Post by Bloodmancer on Mar 30, 2015 3:59:46 GMT
Not if I build 300+ days of heavily armored ships. I'm about to put a 50 days ship and a 40 days ship under construction, as well as a 20 day ship.
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Post by Ultrawing on Mar 30, 2015 17:13:17 GMT
really im OP since the fact that my army is already dead (if a troop "Dies" they go to the spirit world)
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Post by Ultrawing on Apr 1, 2015 16:20:21 GMT
Night Prayer War machine 70 Days + 120 of any material a Praying mantis Mech Designed Only for ghost. because of this it does not have a cockpit and all of the resources put into it are made into its weapons and armor
it has 2 giant flesh killer blades, a Gun that can fire all types of elemental Bullets, long legs so it can walk in water, and it can fly(if it is made with a material that is capable of flight)
downside is that most of the Material is used for weapons and not armor so it is easy to pierce its armor hitting the physical ghost that is possessing it
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just14
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Lucky Member
Posts: 730
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Post by just14 on Apr 1, 2015 18:49:27 GMT
Prey
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Post by Ultrawing on Apr 1, 2015 19:03:30 GMT
annnnnnd its fixed
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just14
Spec-ops
Lucky Member
Posts: 730
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Post by just14 on Apr 1, 2015 20:00:48 GMT
I think it's good. I'd approve it, but I'm not staff anymore.
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Post by Bloodmancer on Apr 2, 2015 0:43:39 GMT
Seems resonable.
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Malefio
Spec-ops
Boss Battle
Posts: 1,395
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Post by Malefio on Apr 3, 2015 18:09:31 GMT
Research:
Tribal magic LV1: Each tribal masks are worth 1 day (instead of 0.1 day) each, but still takes 10 days to build 100.
Tribal magic LV2: Each tribal mask are worth 2 days
Tribal magic LV3: Each tribal mask are worth 3 days
etc.
etc.
Each level would take... 15 days?
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pielover19
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Having a heart attack.
Posts: 710
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Post by pielover19 on Apr 3, 2015 18:10:29 GMT
Full Blooded Capitalist. Class: Elite. Days: 100. This Elite Pikmin can use the powers of economic scandal, ripping innocent people off, and abusing power to make an army of 100 disposable Pikmin slaves to work for him. These slaves are just regular Pikmin that have to fight for this all powerful beast of destruction.
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