|
Post by deviantsword on Mar 10, 2015 18:05:18 GMT
Hey there, I just need approval on 2 things...
Assault Mech Type: War Machine Appearance: A large machine that is piloted by a single pikmin. It has missiles, machine guns, can fly, has large cannons, and heavy armor. (It is essentially a Mech from Gundam) Battle Role: This massive machine takes to the front lines and attacks with the force of an army! The only limitations that the Assault Mech has is that of who pilots it and the sheer cost of the machine. Abilities: Flying, Defensive Maneuvers Costs: 40 days, 80 petals, 5 titanium!
Crimson's Personal Equipment Type: Weapon and Armor Appearance: A large black cloak that is lined with titanium. This cloak is elemental resistant because it was made from one of the mage cloaks from Malefio. There are also two mechanical daggers that are encrusted with a toxic compound that is lethal upon entering the bloodstream unless an antidote is given quickly. The pistols also have a single fire shot that will launch the blade at a target. Cost: 60 days, 120 petals, 5 titanium (I wanted HE, but oh well.) -1 mage robe
This is what my personal project was. I finally decided what I wanted it to be, and now I just need approval.
|
|
|
Post by deviantsword on Mar 12, 2015 0:56:45 GMT
Sooo... approval?
|
|
|
Post by Bloodmancer on Mar 12, 2015 1:54:28 GMT
Sure.
|
|
|
Post by deviantsword on Mar 12, 2015 2:03:48 GMT
YAYZ! You da best!
|
|
|
Post by Ultrawing on Mar 13, 2015 17:11:33 GMT
Anti-Machine Cannon Type: Defense cost and Time: -30 days -60 petals -3 Any Materiel Description: it is a Cannon that is built to destroy war-machines and kill elites Abilities: Powerful and strong on war machines and Elites Weaknesses: it has a hard time targeting Smaller troops
|
|
|
Post by Bloodmancer on Mar 14, 2015 15:30:57 GMT
Sounds good.
|
|
Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on Mar 17, 2015 2:26:00 GMT
Was wondering if the following would be an ordinary, special or elite unite (for my V2 army)
Crabmin Shaman: Even faster than flower Crabmins, they can heal and revive allies. They lack in defense and can't even fight though.
|
|
|
Post by Bloodmancer on Mar 17, 2015 2:26:37 GMT
Depends on how much healing abilities they have.
|
|
Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on Mar 17, 2015 2:33:31 GMT
Good point...
Healing in battle hasn't been done much so...
I guess:
Healing (must only chant an incantation, which takes a few seconds)-Completely heal one wound on 30 troops at a time, no matter what the troops are.
Revive (requires a dance with chanting, take more time than healing)-Revives 10 troops, no matter what they are.
|
|
|
Post by Bloodmancer on Mar 17, 2015 2:36:44 GMT
I don't know about the revive thing, I think we should leave dead troops dead unless you have some sort of special item. The Healing part is fine, probably a special.
|
|
Malefio
Spec-ops
Boss Battle
Posts: 1,395
|
Post by Malefio on Mar 17, 2015 2:40:34 GMT
I'm okay with only healing, even though reviving is what shamans usually do!
Going with special!
|
|
|
Post by Bloodmancer on Mar 17, 2015 2:42:55 GMT
Who cares about shamans. I don't want troops with broken legs and arms and pieces of their bodies missing walking around in my base.
|
|
|
Post by pendragon71037 on Mar 18, 2015 1:36:22 GMT
How about this?
Temple of Lolth (building) Allows my troops to be given knowledge from the nether world.
Effect: increases the effectiveness of research (if not just in general, at least in the more "evil" or "demonic" things).
|
|
|
Post by Bloodmancer on Mar 20, 2015 23:22:57 GMT
Nah; if you want your research to be more effective, it needs to be upgraded. I feel would cause a lot of confusion, especially with deciding just how much effectiveness it gives out.
|
|
|
Post by pendragon71037 on Mar 28, 2015 3:36:40 GMT
Is this allowable?
Basic Crossbow Bolt (30 days) Just a generic crossbow bolt, but it's easily modified. Effect: all crossbow bolt variations (explosive, poisonous, etc) can be researched, with equal effectiveness of a 20 day project, in only 10 days.
Essentially, I'm spending ten extra days now so I don't have to later.
Edit: forgot, there was a troop type I wanted to ask you about as well.
Displacer Beasts: (Special) Six-legged Panther creature, with two whip-like collarbone things. What's really special, however, is that they can bend light around themselves, rendering them (and only them, though if a hypothetical invisible rider would also be allowable I'd take it) completely invisible, or even (or even just only) making it appear as if they're a few feet away from where they actually are.
|
|