|
Post by Bloodmancer on Jan 22, 2015 0:40:56 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Day: 12 Log: 4
Troops Ordinary 60 Mechamin (Mechanical Pikmin) 20 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 50 Steam Dweevils (Mechanical Dweevils)
Special 9 Mecha Groinks (Mechanical Gatling Groinks)
Total: 139
Elite: (None)
Petals: 240
Resources 2 Iron
Buildings (None)
Base Defense (None)
Weapons/armor 100 Scorpion SMGs (Basic SMG`s for mechamin) (Iron)
Projects 1. Build a Storm Walker (Walking war machine with a storm cannon and a machine gun) [12/20 days] -40 petals -1 iron 2. Manufacture 100 Scorpion SMGs (Weapons for Mechamin) [2/10 days] -20 petals -1 iron 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [12/40 days] -80 petals 4. Improve SMG bullet blueprints (Higher quality SMG ammo) [12/20 days] -40 petals 5. Gather 10 steel [12/20 days] 6. Gather 2 Titanium [12/20 days] COMPLETED: 100 scorpion SMGs (10 days) (1 iron)
Log
Bolt: Spader should be sending us the wood soon. We also completed our first batch of SMGs today. I ordered another batch.
|
|
|
Post by Bloodmancer on Jan 22, 2015 23:11:32 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Day: 16 Log: 5
Troops Ordinary 60 Mechamin (Mechanical Pikmin) 40 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 50 Steam Dweevils (Mechanical Dweevils)
Special 11 Mecha Groinks (Mechanical Gatling Groinks)
Total: 161
Elite: (None)
Petals: 280
Resources 2 Iron 5 Wood
Buildings (None)
Base Defense (None)
Weapons/armor 100 Scorpion SMGs (Basic SMG`s for mechamin) (Iron)
Projects 1. Build a Storm Walker (Walking war machine with a storm cannon and a machine gun) [16/20 days] -40 petals -1 iron 2. Manufacture 100 Scorpion SMGs (Weapons for Mechamin) [6/10 days] -20 petals -1 iron 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [16/40 days] -80 petals 4. Improve SMG bullet blueprints (Higher quality SMG ammo) [16/20 days] -40 petals 5. Gather 10 steel [16/20 days] 6. Gather 2 Titanium [16/20 days] COMPLETED: 100 scorpion SMGs (10 days) (1 iron)
Log
Bolt: we got the wood and will be using it soon. I should have the steel for our trade deal in just a few days. Most of our other projects will be done soon as well. We need more iron for a petal gathering center, other that, everything seems to be going well...
|
|
|
Post by Bloodmancer on Jan 24, 2015 2:25:49 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Day: 20 Log: 6
Troops Ordinary 90 Mechamin (Mechanical Pikmin) 40 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils)
Special 11 Mecha Groinks (Mechanical Gatling Groinks)
Total: 201
Elite: (None)
Petals: 200
Resources 2 Iron 4 Wood 8 Steel 0 Titanium
Buildings (None)
War Machines 1 Storm Walker
Base Defense (None)
Weapons/armor 200 Scorpion SMGs (Basic SMG`s for mechamin) (Iron)
Projects 1. Build a Gyrocopter (Low armor, but fast and maneuverable) [0/20 days] -40 petals -1 Wood 2. Gather 6 Iron [0/12 days] 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [20/40 days] -80 petals 4. Improve Armor Piercing Machine gun bullet blueprints (Higher quality AP Machine gun ammo) [0/20 days] -40 petals 5. Make 100 MADVAK full body armor units [0/10 days] -20 petals -1 Titanium 6. Make 100 MADVAK full body armor units [0/10 days] -20 petals -1 Titanium COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X2 Improve SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather 10 steel Gather 2 Titanium
Log
Bolt: The steel and titanium finally arrived. We put the titanium to use on armor, and sent the steel we owed to the Aquaneers. Our first Gyrocopter finally is also in production.
|
|
|
Post by Bloodmancer on Jan 24, 2015 16:49:38 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Day: 24 Log: 7
Troops Ordinary 75 Mechamin (Mechanical Pikmin) 40 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils)
Special 11 Mecha Groinks (Mechanical Gatling Groinks)
Total: 186
Elite: (None)
Petals: 330 (90 from the raid)
Resources 2 Iron 4 Wood 8 Steel 0 Titanium
Buildings (None)
War Machines 1 Storm Walker
Base Defense (None)
Weapons/armor 185 Scorpion SMGs (Basic SMG`s for mechamin) (Iron)
Research/Upgrades: Improved SMG bullets (20 days)
Projects 1. Build a Gyrocopter (Low armor, but fast and maneuverable) [4/20 days] -40 petals -1 Wood 2. Gather 6 Iron [4/12 days] 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [24/40 days] -80 petals 4. Improve Armor Piercing Machine gun bullet blueprints (Higher quality AP Machine gun ammo) [4/20 days] -40 petals 5. Make 100 MADVAK full body armor units [4/10 days] -20 petals -1 Titanium 6. Make 100 MADVAK full body armor units [4/10 days] -20 petals -1 Titanium COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X2 Improve SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather 10 steel Gather 2 Titanium
Log
Bolt: The raid was a success. We lost a few of our weapons and over 50% of the Mechamin. We were able to take 90 of the petals in the resource storage. With this in mind, I now have begun planning ways to improve our stealth, as well as plan making. We will need to find a way to get our weapons back... but I will build more soon.
|
|
|
Post by Bloodmancer on Jan 25, 2015 13:31:02 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Day: 28 Log: 8
Troops Ordinary 95 Mechamin (Mechanical Pikmin) 40 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils)
Special 13 Mecha Groinks (Mechanical Gatling Groinks)
Total: 208
Elite: (None)
Petals: 330
Resources 2 Iron 4 Wood 8 Steel 0 Titanium 1 Purple fluid 1 Red fluid
Buildings (None)
War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron)
Base Defense (None)
Weapons/armor 185 Scorpion SMGs (Basic SMG`s for mechamin) (Iron)
Research/Upgrades: Improved SMG bullets (20 days)
Projects 1. Build a Gyrocopter (Low armor, but fast and maneuverable) [8/20 days] -40 petals -1 Wood 2. Gather 6 Iron [8/12 days] 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [28/40 days] -80 petals 4. Improve Armor Piercing Machine gun bullet blueprints (Higher quality AP Machine gun ammo) [8/20 days] -40 petals 5. Make 100 MADVAK full body armor units [8/10 days] -20 petals -1 Titanium 6. Make 100 MADVAK full body armor units [8/10 days] -20 petals -1 Titanium COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X2 Improve SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather 10 steel Gather 2 Titanium
Log
Bolt: Scouts report that another army has appeared. With five possible enemies, we may need to find an ally. On another note, a few troops pulled up old boxes of parts we could use to build a War-At-Legs. We might as well start once we get a project done, as we have the funds in our pockets, unless someone attacks us... We bought a couple of fluids from another army, a hocotatian. We plan to do research to see what kind of reaction happens when the two fluids are mixed. This will help us in genetically modifying a new type of berry...
|
|
|
Post by Bloodmancer on Jan 27, 2015 0:34:43 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found) Ally: Origin Wave
Day: 32 Log: 9
Troops Ordinary 95 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils)
Special 14 Mecha Groinks (Mechanical Gatling Groinks)
Total: 239
Origin Wave: 20 Archnodes 1 Burrowing Cannon beetle Larvae
Elite: (None)
Petals: 10
Resources 8 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid
Buildings (None)
War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron)
Base Defense (None)
Weapons/armor 185 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days)
Projects 1. Build a Gyrocopter (Low armor, but fast and maneuverable) [12/20 days] -40 petals -1 Wood 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [0/150 days] -300 petals 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [32/40 days] -80 petals 4. Improve Armor Piercing Machine gun bullet blueprints (Higher quality AP Machine gun ammo) [12/20 days] -40 petals 5. Create genetic hybrid of the Ultra bitter/Super spicy berries [2/20 days] -40 petals -1 purple fluid -1 red fluid 6. Make 100 Scorpion SMGs [2/10 days] -20 petals -1 iron COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X2 Improve SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather 10 steel Gather 2 Titanium Gather 6 Iron Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium)
Log
Bolt: We have begun the WAL, as well as the Berry research. The other excepted our alliance, and sent us some support.
|
|
|
Post by Bloodmancer on Jan 28, 2015 6:06:17 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found) Ally: Origin Wave
Day: 36 Log: 10
Troops Ordinary 135 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils)
Special 14 Mecha Groinks (Mechanical Gatling Groinks)
Total: 279
Origin Wave: 20 Archnodes 1 Burrowing Cannon beetle Larvae 20 Watery Skitter Leaves (+Titanium Sniper rifles)
Elite: (None)
Petals: 50
Resources 8 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid
Buildings (None)
War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron)
Base Defense (None)
Weapons/armor 185 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days)
Projects 1. Build a Gyrocopter (Low armor, but fast and maneuverable) [16/20 days] -40 petals -1 Wood 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [4/150 days] -300 petals 3. Add combat modules to all unit blueprints (Increases combat abilities in all units) [36/40 days] -80 petals 4. Improve Armor Piercing Machine gun bullet blueprints (Higher quality AP Machine gun ammo) [16/20 days] -40 petals 5. Create genetic hybrid of the Ultra bitter/Super spicy berries [6/20 days] -40 petals -1 purple fluid -1 red fluid 6. Make 100 Scorpion SMGs [6/10 days] -20 petals -1 iron COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X2 Improve SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather 10 steel Gather 2 Titanium Gather 6 Iron Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium)
Log
Bolt: Everything is going well for now, our allies sent us some more support. We almost have another batch of SMGs done, as well. I plan to start a PGC, as well as some Buried mines soon. We need extra petals though! I will have to find a way to ge them...
|
|
|
Post by Bloodmancer on Jan 30, 2015 0:11:03 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found) Ally: Origin Wave
Day: 44 Log: 11
Troops Ordinary 155 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils) 40 Steel Snitch bugs (Mechanical Snitch Bugs)
Special 16 Mecha Groinks (Mechanical Gatling Groinks) Total: 341
Origin Wave: 20 Archnodes 1 Burrowing Cannon beetle Larvae 20 Watery Skitter Leaves (+Titanium Sniper rifles)
Elite: (None)
Petals: 50
Resources 3 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid
Buildings (None)
War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron) 1 Gyrocopter (Low armor, but fast and maneuverable) (Wood) (20 days)
Base Defense (None)
Weapons/armor 200 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days) Improved Armor Piercing Machine gun bullet blueprints (20 days)
Add combat modules to all unit blueprints (Increases combat abilities in all units) (40 days)
Projects 1. Build a Petal Gathering Center (+5 petals per day) [4/40 days] -80 petals -5 Iron 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [12/150 days] -300 petals 3. Gather 4 Stainless Steel [4/12 days] 4. Gather 3 Iron [4/6 days] 5. Create genetic hybrid of the Ultra bitter/Super spicy berries [14/20 days] -40 petals -1 purple fluid -1 red fluid 6. Gather 4 Steel [4/8 days]
COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X3 Improve SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather 10 steel Gather 2 Titanium Gather 6 Iron Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium) Add combat modules to all unit blueprint (40 days) Improved Armor Piercing Machine gun bullet blueprints modules to all unit blueprints (20 days) Build a Gyrocopter (20 days) (1 wood)
Log Bolt: We sent a gift to our allies of 85 SMGs, along with the improved round blueprints. The creature is nearing it’s escape, we want to help. It will help improve our efficiency I my gyrocopter is fast enough to avoid the tentacles, It’s armor piercing rounds should deal heavy damage to it’s flesh. Most of our projects were completed 4 days ago, and I started our first PGC. I plan to start another one as soon as I have the Iron. Once we have more material, I plan to construct a Walker assembly, along with a Gyrocraft assembly.
|
|
|
Post by Bloodmancer on Jan 31, 2015 2:52:20 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Ally: Origin Wave
Day: 48 Log: 12
Troops Ordinary 185 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils) 40 Steel Snitch bugs (Mechanical Snitch Bugs)
Special 17 Mecha Groinks (Mechanical Gatling Groinks)
Total: 372
Origin Wave: 20 Archnodes 1 Burrowing Cannon beetle Larvae 20 Watery Skitter Leaves (+Titanium Sniper rifles)
Elite: (None)
Petals: 30
Resources 2 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid
Buildings (None) War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron) 1 Gyrocopter (Low armor, but fast and maneuverable) (Wood) (20 days)
Base Defense (None)
Weapons/armor 200 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days) Improved Armor Piercing Machine gun bullet blueprints (20 days) Add combat modules to all unit blueprints (Increases combat abilities in all units) (40 days)
Projects 1. Build a Petal Gathering Center (+5 petals per day) [8/40 days] -80 petals -5 Iron 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [16/150 days] -300 petals 3. Gather 4 Stainless Steel [8/12 days] 4. Build a Petal Gathering Center (+5 petals per day) [2/40 days] -5 Iron -80 petals 5. Create genetic hybrid of the Ultra bitter/Super spicy berries [18/20 days] -40 petals -1 purple fluid -1 red fluid 6. Build a Gyrocraft Assembly (Factory that produces aircraft) [0/40 days] -5 Iron -80 petals
COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X3 Improved SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather steel X2 Gather Titanium Gather Iron X2 Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium) Add combat modules to all unit blueprint (40 days) Improved Armor Piercing Machine gun bullet blueprints modules to all unit blueprints (20 days) Build a Gyrocopter (20 days) (1 wood)
Log Bolt: We got a loan from the merchant group. They seem to be friendly. I plan on more trading with them later. The loan allowed us to put another PGC under construction, as well as the Gyrocraft assembly. The research on the berry hybrid has proven useful and is almost done. The first test of mixtures between the two fluids created a violent reaction, similar to that of antimatter and matter, we lost a few of the testing drones to it. The berries themselves are orange, and have two sacs inside, one holding red fluid, and the other holding purple fluid. If the berries undergo any sort of trauma, the sacs inside burst and the two fluids mix, creating the reaction. We have named these new berries “Blast Berries” and will be building a greenhouse to grow them everyday. We have enough Iron for it, the production of the greenhouse will start in 2 days. Once we have the PGCs done, we should be able to fuel the factories. The universal store would be perfect for material purchases, unless the merchant group can cut us a better deal and still give us a steady supply of materials.
|
|
|
Post by Bloodmancer on Jan 31, 2015 13:09:42 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Ally: Origin Wave
Day: 52 Log: 13
Troops Ordinary 205 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 60 Steam Dweevils (Mechanical Dweevils) 40 Steel Snitch bugs (Mechanical Snitch Bugs)
Special 19 Mecha Groinks (Mechanical Gatling Groinks)
Total: 394
Origin Wave: 20 Archnodes 1 Burrowing Cannon beetle Larvae 20 Watery Skitter Leaves (+Titanium Sniper rifles)
Elite: (None)
Petals: 30
Resources 0 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid 4 Stainless Steel
Buildings (None) War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron) 1 Gyrocopter (Low armor, but fast and maneuverable) (Wood) (20 days)
Base Defense (None)
Weapons/armor 200 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days) Improved Armor Piercing Machine gun bullet blueprints (20 days) Add combat modules to all unit blueprints (Increases combat abilities in all units) (40 days)
Projects 1. Build a Petal Gathering Center (+5 petals per day) [12/40 days] -80 petals -5 Iron 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [20/150 days] -300 petals 3. Gather 3 Breadbugium [0/4 days] 4. Build a Petal Gathering Center (+5 petals per day) [6/40 days] -5 Iron -80 petals 5. BUild a blast berry greenhouse [2/20 days] -40 petals -2 iron 6. Build a Gyrocraft Assembly (Factory that produces aircraft) [4/40 days] -5 Iron -80 petals
COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X3 Improved SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather steel X2 Gather Titanium Gather Iron X2 Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium) Add combat modules to all unit blueprint (40 days) Improved Armor Piercing Machine gun bullet blueprints modules to all unit blueprints (20 days) Build a Gyrocopter (20 days) (1 wood) Gather Stainless steel Create Genetic Hybrid of the Ultra spicy/bitter berries (20 days)
Log Bolt: The blast berries are finished. We started the greenhouse, other than that, nothing of interest has happened. That beast should be coming out soon.
|
|
|
Post by Bloodmancer on Feb 2, 2015 4:20:26 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Ally: Origin Wave
Day: 56 Log: 14
Troops Ordinary 205 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 80 Steam Dweevils (Mechanical Dweevils) 60 Steel Snitch bugs (Mechanical Snitch Bugs)
Special 19 Mecha Groinks (Mechanical Gatling Groinks)
Total: 434
Elite: (None)
Petals: 7
Resources 1 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid 4 Stainless Steel 3 Breadbugium
Buildings (None)
War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron) 1 Gyrocopter (Low armor, but fast and maneuverable) (Wood) (20 days) *5 days damage
Base Defense (None)
Weapons/armor 200 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days) Improved Armor Piercing Machine gun bullet blueprints (20 days) Add combat modules to all unit blueprints (Increases combat abilities in all units) (40 days)
Projects 1. Build a Petal Gathering Center (+5 petals per day) [16/40 days] -80 petals -5 Iron 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [24/150 days] -300 petals 3. Construct a Mobile radar walker (non-combat walker capable of detecting enemies above or below ground) [0/20 days] -1 Iorn -40 petals 4. Build a Petal Gathering Center (+5 petals per day) [10/40 days] -5 Iron -80 petals 5. BUild a blast berry greenhouse [6/20 days] -40 petals -2 iron 6. Build a Gyrocraft Assembly (Factory that produces aircraft) [8/40 days] -5 Iron -80 petals
COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X3 Improved SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather steel X2 Gather Titanium Gather Iron X2 Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium) Add combat modules to all unit blueprint (40 days) Improved Armor Piercing Machine gun bullet blueprints modules to all unit blueprints (20 days) Build a Gyrocopter (20 days) (1 wood) Gather Stainless steel Create Genetic Hybrid of the Ultra spicy/bitter berries (20 days)
Log Bolt: The battle was completed. We got some petals for our help, but the copter was damaged. It seems Pik Pik has turned against us, despie our attempts to make a temporary peace. This will be rectified soon.
|
|
|
Post by Bloodmancer on Feb 3, 2015 0:14:24 GMT
Army: Mechanical Demons General: Bolt (Mecha groink) Location: Perplexing Pool (The stump were the yellow pikmin are found)
Ally: Origin Wave
Day: 56 Log: 14
Troops Ordinary 205 Mechamin (Mechanical Pikmin) 70 Dwarf Roboborbs (Mechanical Dwarf Bulborbs) 80 Steam Dweevils (Mechanical Dweevils) 60 Steel Snitch bugs (Mechanical Snitch Bugs) 40 Steel Shearwigs (Small winged bots good at working through structures) Special 19 Mecha Groinks (Mechanical Gatling Groinks)
Total: 474
Elite: (None)
Petals: 27
Resources 1 Iron 1 Wood 7 Steel 0 Titanium 0 Purple fluid 0 Red fluid 4 Stainless Steel 3 Breadbugium
Buildings (None)
War Machines 1 Storm Walker (Walking machine with a machine gun and cannon) (20 days) (1 iron) 1 Gyrocopter (Low armor, but fast and maneuverable) (Wood) (20 days) *5 days damage
Base Defense (None)
Weapons/armor 200 Scorpion SMGs (Basic SMGs for mechamin) (Iron) 200 MADVAK full body armor units (Titanium)
Research/Upgrades: Improved SMG bullets (20 days) Improved Armor Piercing Machine gun bullet blueprints (20 days) Add combat modules to all unit blueprints (Increases combat abilities in all units) (40 days)
Projects 1. Build a Petal Gathering Center (+5 petals per day) [20/40 days] -80 petals -5 Iron 2. Put Together a War-At-Legs (Larger, more heavily armed cousin if the MAL) [28/150 days] -300 petals 3. Construct a Mobile radar walker (non-combat walker capable of detecting enemies above or below ground) [4/20 days] -1 Iorn -40 petals 4. Build a Petal Gathering Center (+5 petals per day) [14/40 days] -5 Iron -80 petals 5. BUild a blast berry greenhouse [10/20 days] -40 petals -2 iron 6. Build a Gyrocraft Assembly (Factory that produces aircraft) [12/40 days] -5 Iron -80 petals
COMPLETED: 100 scorpion SMGs (10 days) (1 iron) X3 Improved SMG bullet blueprints (20 days) Build a Storm Walker (20 days) (1 iron) Gather steel X2 Gather Titanium Gather Iron X2 Make 100 MADVAK full body armor units X2 (10 days) (1 Titanium) Add combat modules to all unit blueprint (40 days) Improved Armor Piercing Machine gun bullet blueprints modules to all unit blueprints (20 days) Build a Gyrocopter (20 days) (1 wood) Gather Stainless steel Create Genetic Hybrid of the Ultra spicy/bitter berries (20 days)
Log Bolt: WE FLEE IN SILENCE!!!
|
|