Pikmin Lawyer (AKA Phoenix Wright) (rework)
Class: Elite
Appearance: A white pikmin who wheres fancy clothes and carries around a brief case.
Description: Some pikmin become harvesters, some pikmin join mob armies, some pikmin become architects (Phil), other pikmin attend prestigious colleges in order to get an education in how to screw over an opponent to the greatest economical degree. This is what the pikmin lawyer has done. After attending the prestigious college of Pikmin University (or P.U.), this illustrious pikmin named Phoenix has joined your forces in order to sue and screw over all your opponents!
Battle Role: This pikmin is exeptionally good at being a lawyer, and as such, he has the ability to turn some of the opponents forces against them because of some land disagreements and sibling rivalries. He himself, however, doesn't believe in fighting with fists, but rather fights with words.
Abilities: Going to law school has taught Phoenix alot. Carl knows that when a commander is caught up in a trial, he doesn't have the time to develop or work on his own economy. Due to the distraction of having to write up his own defense case, his petal production is halved! The problem is, after suing an individual, he must wait a long period of time to gather evidence to attempt to sue him again. You can only sue one player at a time. A law suit lasts for 16 days, and after that you cannot sue the same player for 40 more days.
60 days 120 petals
Inconveniently Parked Bulborb (Nerfed)
Class: Elite
Appearance: It's a massive Invisible bulborb.
Description: This bulborb has been taken from birth, fed a steady diet of foods that are only clear, and eventually engineered to be completely invisible. After being turned invisible, he was taught how to sit in front of enemies coffer doors, completely preventing them from accessing their supplies! The best part is, the enemy is clueless because they cannot see the obstruction that is in the way! The sad part is, because this bulborb suffers from ADHD, he can only block access to a coffer for four days. After he blocks access to a coffers doors, he is lost for a little while because he is... invisible. After a while he makes his way home though, because he gets hungry and he is domesticated.
Battle Role: He doesn't fight because we can't ever find him when it's time for battle...
Abilities: Bulby is trained to sit infront of enemies coffer doors. He can sit there for 4 days before suffering from an ADHD meltdown and running off. When blocking an enemies coffer, they cannot trade with anyone else. When he runs off, he is gone for 16 days before coming home for food. Poor Bulby, he is so stupid.
Research 120 petals, 60 days 5 blowhogium
These guys were both nerfed so they could be reviewed. Pheonix Wright no longer halves research times and only halves petal gain, and Bulby only prevents trade for 4 days.
Eddie, the Saboteur Type: Elite
Appearance: A dark blue pikmin who studied the technique of the shadow. He is fully cloaked in a black hood that can turn invisible with his illusion magic.
Description: Eddie is a member of the Night Blades. He has studied long and hard to master shadow techniques. Instead of following in his comrades footsteps, Eddie has chosen the peaceful style of the shadow techniques. Eddie is a master at sabotage. He can get in, and get out, without being seen. The only issue is that what he tampers with, can be clearly seen. This will result in the person who was sabotaged to be on high alert for 40 days, before calling the search off.
Battle Role: Eddie does not directly fight, but if there is any equipment or gear being used in the fight Eddie can disable one specific target.
Abilities: Eddie sabotages research projects, buildings, or equipment. If he sabotages a research project, the project is set back 16 days. If a building or equipment is sabotaged, it is damaged and must be repaired through a research project to be fixed (usually half of it's construction time. Maximum of 20 days). Can only sabotage once every 16 days, and cannot sabotage someone they have recently sabotaged for 40 days.
Research 120 petals 60 days
Eddie is just another piece in the subterfuge army. I will reserve him for individuals who require his "Services" for a fee. Furthermore, I will use him on world bosses to help aid in the fight indirectly!
Exotic Resource HunterType: Ordinary Pikmin
Appearance: A yellow pikmin who has tribal paint on their faces and wear furs.
Description: These pikmin are devoted to looking for, and retrieving rare exotic metals. They spend their days digging, wandering, roaming, and seeking out rare metals like blowhogium, breadbugium, pikminite, and anodite.
Battle Role: They are so busy scouring the world for these rare metals that they don't even notice when battles take place! They aren't even present!
Abilities: Each day, these pikmin go out and look for these exotic metals to add to their collection. (For every 50 units, they will retrieve 1 random material every 4 days. This will be decided by rolling a 20 sided die, 1-5 blowhogium, 6-10 breadbugium, 11-15 pikminite, 16-20 anodite.)
Same Function as miner pikmin and vegan pikmin, only they open up access to the random materials that I can't currently get.
Deep Miners
Type: Ordinary Pikmin
Appearance: A brown pikmin who wields a pickaxe and a hard hat, slightly different from their counterparts as they are fully blind.
Description: These miners never see the light of day, as they spend their entire time in the deepest depths of the mine looking for the resources that are not easily acquired. They only mine for Aluminum, Copper, and Stainless Steel.
Battle Role: They are not very effective at fighting, due to their inherit blindness. They literally cannot see in daylight.
Abilities: Each day, these pikmin mine the deepest depths of the mines to find the elements not easily found on the surface. (For every 50 units, they will mine 1 random material every 4 days. This will be decided by rolling a 20 sided die, 1-7 copper, 8-15 Aluminum, 16-20 Stainless Steel)
These guys are the last key needed to have 100% access to all available resources. If they are allowed, the miners I currently have will be reworked to not be able to get Stainless Steel, so there is no overlap. Alternatively, Stainless Steel could remain with the regular miners, and the deep miners can get titanium in it's place so steel and stainless steel remain together. Up to you guys.
What do you guys think about the reworks and Eddie? Also let me know if my recourse gatherers are approved so I can add them to my pikmin list