|
Post by Bloodmancer on Feb 23, 2017 4:27:54 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 0 Log: 1
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 10 Shadow Brothers (Loyal blue Pikmin) 10 Minor bulgores (Dwarf spotty bulbear with horns) 10 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 5 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained)
Total: 55
Elite: (None)
Petals: 180
Resources: 200 Iron
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Gather 100 Steel 12/12 days 2. Gather 100 steel 12/12 days 3. Gather 100 steel 12/12 days 4. Gather 100 steel 12/12 days 5. Build PGC 40/40 days -80 petals -400 Iron 6. Build PGC 40/40 days -80 petals -400 Iron
Log: Kiendall Kyre: Even in death... I will fight for the moon. The moon is my life. It saved me from the darkness. For when I awoke in the darkness, it was there, staring down upon me! And these others, my brotherhood... they believe me! Soon, everyone will know of the moons glory!
|
|
|
Post by Bloodmancer on Feb 23, 2017 4:29:48 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 4 Log: 2
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 10 Shadow Brothers (Loyal blue Pikmin) 20 Minor bulgores (Dwarf spotty bulbear with horns) 20 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 5 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 2 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 77
Elite: (None)
Petals: 220
Resources: 200 Iron
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Gather 100 Steel 8/12 days 2. Gather 100 steel 8/12 days 3. Gather 100 steel 8/12 days 4. Gather 100 steel 8/12 days 5. Build PGC 36/40 days -80 petals -400 Iron 6. Build PGC 36/40 days -80 petals -400 Iron
Log: Kiendall Kyre: Today we found a small village! They refused to acknowledge the Moon as their one true savior! I killed them all and burned their villages to the ground. The moon deserves the greatest respect!
|
|
|
Post by Bloodmancer on Feb 24, 2017 4:01:44 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 8 Log: 3
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 20 Shadow Brothers (Loyal blue Pikmin) 20 Minor bulgores (Dwarf spotty bulbear with horns) 20 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 8 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 2 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 90
Elite: (None)
Petals: 260
Resources: 200 Iron
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Gather 100 Steel 4/12 days 2. Gather 100 steel 4/12 days 3. Gather 100 steel 4/12 days 4. Gather 100 steel 4/12 days 5. Build PGC 32/40 days -80 petals -400 Iron 6. Build PGC 32/40 days -80 petals -400 Iron
Log: Kiendall Kyre: Sometimes... I do miss my family... but those vile Pikmin from the other dimension killed them... such dark beings. The moons light will cast them away next time I see them! Haha!
|
|
|
Post by Bloodmancer on Feb 25, 2017 4:46:32 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 12 Log: 4
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 50 Shadow Brothers (Loyal blue Pikmin) 30 Minor bulgores (Dwarf spotty bulbear with horns) 20 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 8 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 2 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 130
Elite: (None)
Petals: 212
Resources: 180 Iron 150 Steel
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Forge The Twilight Bloom (A Double barreled shotgun with explosive shot.) 0/12 days -20 Iron -24 petals 2. Gather 25 Titanium 4/4 days 3. Gather 25 Titanium 4/4 days 4. Manufacture an Assault Platform (Large troop transport with 4 machine gun supports, can climb vertical surfaces.) 32/32 days -64 petals -250 Steel 5. Build PGC 2840 days -80 petals -400 Iron 6. Build PGC 28/40 days -80 petals -400 Iron
Log: Kiendall Kyre: I have heard rumors of a... Brother Moon...
|
|
|
Post by Bloodmancer on Feb 25, 2017 23:20:53 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 16 Log: 4
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 50 Shadow Brothers (Loyal blue Pikmin) 30 Minor bulgores (Dwarf spotty bulbear with horns) 30 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 10 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 3 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 143
Elite: (None)
Petals: 12
Resources: 180 Iron 150 Steel 50 Titanium
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Forge The Twilight Bloom (A Double barreled shotgun with explosive shot.) 8/12 days -20 Iron -24 petals 2. Find Brother Moon (A terrifying Albino Long legs) 120/120 days 3. Gather 300 Iron 12/12 days 4. Manufacture an Assault Platform (Large troop transport with 4 machine gun supports, can climb vertical surfaces.) 28/32 days -64 petals -250 Steel 5. Build PGC 24/40 days -80 petals -400 Iron 6. Build PGC 24/40 days -80 petals -400 Iron
Log: Kiendall Kyre: Quickly! To arms! I shall make weapons for my brothers!
|
|
|
Post by Bloodmancer on Feb 28, 2017 1:50:08 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 24 Log: 5
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 70 Shadow Brothers (Loyal blue Pikmin) 40 Minor bulgores (Dwarf spotty bulbear with horns) 30 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 10 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 3 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 183
Elite: (None)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.)
Petals: 172
Resources: 80 Iron 150 Steel 0 Titanium
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Forge 100 Kistgah 0/10 -100 Iron -20 petals 2. Find Brother Moon (A terrifying Albino Long legs) 112/120 days 3. Gather 300 Iron 4/12 days 4. Manufacture an Assault Platform (Large troop transport with 4 machine gun supports, can climb vertical surfaces.) 20/32 days -64 petals -250 Steel 5. Build PGC 16/40 days -80 petals -400 Iron 6. Build PGC 16/40 days -80 petals -400 Iron
Log: Vite: Hello? Is this thing on? Oh... Well while Master Kyre is gone, I was left in charge of the base... it seems we made a trade while he's gone, and we finished his weapon! That's progress! At this point I'll be promoted!
|
|
|
Post by Bloodmancer on Mar 3, 2017 1:47:29 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 36 Log: 6
Troops Ordinary: 20 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 100 Shadow Brothers (Loyal blue Pikmin) 60 Minor bulgores (Dwarf spotty bulbear with horns) 40 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 12 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 7 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 249
Elite: (None)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.) 100 Kistgah (Blades with a deadly ninety degree tip)
Petals: 132
Resources: 230 Iron 150 Steel 0 Titanium
Buildings: (None)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Recruit a Nocturnal Cannon Beetle 48/50 -100 petals 2. Find Brother Moon (A terrifying Albino Long legs) 100/120 days -140 petals 3. Construct A HalfMoon (Anti-aircraft gun that doubles as anti-infantry) 22/30 days -150 Iron -60 petals 4. Manufacture an Assault Platform (Large troop transport with 4 machine gun supports, can climb vertical surfaces.) 8/32 days -64 petals -250 Steel 5. Build PGC 4/40 days -80 petals -400 Iron 6. Build PGC 4/40 days -80 petals -400 Iron
Log: Vite: Master sure did leave a long todo list...
|
|
|
Post by Bloodmancer on Mar 6, 2017 1:21:09 GMT
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 48 Log: 7
Troops Ordinary: 60 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 100 Shadow Brothers (Loyal blue Pikmin) 60 Minor bulgores (Dwarf spotty bulbear with horns) 40 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 20 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 7 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 297
Elite: (None)
War Machines: Assault Platform (Large Troop transport with 2 Light machine guns, can carry 500 troops or less) (Steel) (32 days)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.) 100 Kistgah (Blades with a deadly ninety degree tip)
Petals: 192
Resources: 30 Iron 50 Steel 0 Titanium
Buildings: 2 PGCs (+5 petals per day) (Iron)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement)
Projects: 1. Recruit a Nocturnal Cannon Beetle 36/50 -100 petals 2. Find Brother Moon (A terrifying Albino Long legs) 88/120 days -140 petals 3. Construct A HalfMoon (Anti-aircraft gun that doubles as anti-infantry) 10/30 days -150 Iron -60 petals 4. Manafacture a Dreamer (Long range "Sniper" style vehicle that fires multiple payloads from lond distances) 32/40 days -80 petals -100 Iron 5. Produce 100 Kistgah 2/10 days -20 petals -100 Iron 6. Produce 50 Enkirah (Serrated thin blades that pierce enemy armor and tear through flesh) 12/20 days -40 petals -100 Steel
Log: Vite: So much progress! It seems as if we are supposed to attack someone today.
|
|
|
Post by Bloodmancer on Mar 19, 2017 6:53:00 GMT
Bought 400 steel -150 petals
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 110 Log: 8
Troops Ordinary: 120 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 200 Shadow Brothers (Loyal blue Pikmin) 110 Minor bulgores (Dwarf spotty bulbear with horns) 100 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 30 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 12 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 582
Elite: Nocturnal Cannon Beetle (50 days)
War Machines: Assault Platform (Large Troop transport with 2 Light machine guns, can carry 500 troops or less) (Steel) (32 days) 2 Dreamers (Long range "Sniper" style vehicle that fires multiple payloads from long distances) (20 days) (Iron)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.) 200 Kistgah (Blades with a deadly ninety degree tip) 50 Enkirah (Serrated thin blades that pierce enemy armor and tear through flesh)
Petals: 195
Resources: 30 Iron 25 Steel 0 Titanium
Buildings: 2 PGCs (+5 petals per day) (Iron)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement) HalfMoon (Anti-aircraft gun that doubles as anti-infantry)(30 days) (Iron)
Projects: 1. Seek and Destroy (Tactical training causes troops to become physically durable and more aggressive) 40/40 -80 petals 2. Find Brother Moon (A terrifying Albino Long legs) 36/120 days -240 petals 3. Construct A Moon Beam (Large cannon that fires a beam of pure lunar energy at enemies) 18/60 days -200 steel -120 petals 4. Manafacture a Dreamer (Long range "Sniper" style vehicle that fires multiple payloads from lond distances) 20/40 days -80 petals -100 steel 5. Find Mother Moon (A massive albino raging long legs) 150/200 days -400 petals 6. Produce 100 Gore Lances (Deadly Lances held in the mouths of Bulgores) 10/10 days -20 petals -100 Steel
Log: Kiendall Kyre: Our raid was a success. Though we lost many brothers... THIS IS ALL YOUR FAULT BOB! YOUUUUUR FAAAAAULT!
|
|
|
Post by pendragon71037 on Mar 19, 2017 16:03:10 GMT
(What exactly is a "joust"?)
|
|
|
Post by Bloodmancer on Mar 19, 2017 17:15:33 GMT
(What exactly is a "joust"?) ((It was a lance, but I couldn't remember what it was, so I put that in it's place so I could remember what to search for today.))
|
|
|
Post by Bloodmancer on Apr 2, 2017 3:00:30 GMT
Buy 300 Stainless Steel (-150 petals) Buy 200 Steel (-75 petals)
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 148 Log: 9
Troops Ordinary: 150 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 300 Shadow Brothers (Loyal blue Pikmin) 200 Minor bulgores (Dwarf spotty bulbear with horns) 180 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 30 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 20 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 890
Elite: Nocturnal Cannon Beetle (50 days) Brother Moon (120 days)
War Machines: Assault Platform (Large Troop transport with 2 Light machine guns, can carry 500 troops or less) (Steel) (32 days) 3 Dreamers (Long range "Sniper" style vehicle that fires multiple payloads from long distances) (40 days) (Iron)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.) 200 Kistgah (Blades with a deadly ninety degree tip) 50 Enkirah (Serrated thin blades that pierce enemy armor and tear through flesh) 100 Gore Lances
Petals: 490
Resources: 30 Iron 75 Steel 0 Titanium 180 Stainless steel
Research: none
Buildings: 2 PGCs (+5 petals per day) (Iron)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement) Half Moon (Anti-aircraft gun that doubles as anti-infantry)(30 days) (Iron) Moon Beam (Fires a beam of pure energy at enemies) (60 days) (Steel)
Projects: 1. Seek and Destroy (Tactical training causes troops to become physically durable and more aggressive) 2/40 -80 petals 2. Forge the Warlord's Shroud (Armor for Kiendall) 18/20 days -40 petals -20 Stainless Steel 3. Forge the Nocturnal Splendor (Massive weapon for Brother Moon, Fires blasts of ionized energy at enemies) 10/30 days -50 steel -60 petals 4. Forge Death Defied (Immense armor for Brother moon, has retractable spines that shoot out when an enemy get to close) 22/40 days -80 petals -100 stainless steel 5. Find Mother Moon (A massive albino raging long legs) 112/200 days -400 petals 6. Outfit nocturnal cannon beetle with the Explosive Boulder Mod (Allows Cannon beetel to fire an explosive boulder, dealing AOE effect when it hits a solid surface) 2/30 days -60 petals -100 Steel
Log: Finally! We have found the fabled brother moon... It is almost time for WARRRRRRR!
|
|
|
Post by Bloodmancer on Apr 5, 2017 2:14:24 GMT
Bought 320 Iron (80 petals) Bought 30 stainless steel (15 petals) Bought 200 Titanium (400 petals)
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 160 Log: 10
Troops Ordinary: 150 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 300 Shadow Brothers (Loyal blue Pikmin) 200 Minor bulgores (Dwarf spotty bulbear with horns) 180 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 42 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 20 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 902
Elite: Nocturnal Cannon Beetle (50 days) (Upgrades Explosive boulder Mod, 30 days, steel) Brother Moon (120 days) (Upgrades: Nocturnal Splendor, 30 days, steel)
War Machines: Assault Platform (Large Troop transport with 2 Light machine guns, can carry 500 troops or less) (Steel) (32 days) 3 Dreamers (Long range "Sniper" style vehicle that fires multiple payloads from long distances) (40 days) (Iron)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.) 300 Kistgah (Blades with a deadly ninety degree tip) 50 Enkirah (Serrated thin blades that pierce enemy armor and tear through flesh) 100 Gore Lances (Lances for the Minor bulgores, outfitted to be gripped in their mouths)
Petals: 10
Resources: 250 Iron 75 Steel 0 Titanium 10 Stainless steel
Research: Search and Destroy (Troops become increasingly aggressive and can take more hits) (40 days)
Buildings: 2 PGCs (+5 petals per day) (Iron)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement) Half Moon (Anti-aircraft gun that doubles as anti-infantry)(30 days) (Iron) Moon Beam (Fires a beam of pure energy at enemies) (60 days) (Steel)
Projects: 1. Tactical Movement (An intensive training plan, troops move together well and have increased movement speed) 30/30 -60 petals 2. Forge the Warlord's Shroud (Armor for Kiendall) 6/20 days -40 petals -20 Stainless Steel 3. Build the Dead World Drifter (Immense floating war machine, terrifying monstrosity.) 68/70 days -200 stainless steel -200 Titanium -140 petals 4. Forge Death Defied (Immense armor for Brother moon, has retractable spines that shoot out when an enemy get to close) 10/40 days -80 petals -100 stainless steel 5. Find Mother Moon (A massive albino raging long legs) 100/200 days -400 petals 6. Gather 150 Steel 8/18 days
Log: ALLLLIIIIIEEEENNS! We found Aliens!!!! I will steeeal everything they own because the moon says so! HAHAHAHA!
|
|
|
Post by Bloodmancer on Apr 16, 2017 23:56:24 GMT
Bought 300 stainless steel (150 petals) Bought 80 steel (30 petals)
Army: Brotherhood of the Moon General: Kiendall Kyre (Vile Shade) Location: Perplexing Pool (The area directly behind the large stump)
Day: 208 Log: 11
Troops Ordinary: 200 Lunites (Small bluish mitites, can move silently and fast but has weak attacks) 500 Shadow Brothers (Loyal blue Pikmin) 250 Minor bulgores (Dwarf spotty bulbear with horns) 180 Enigmatic Wraiths (Spectral beings similar to a water wraith, must become corporeal when attacking)
Special: 60 Vile Shades (Black Pikmin who have died and been brought back from the dead. Cannot feel pain and very well trained) 20 Hollow Sentinels (The remains of strange, two legged machines brought to life. Well armored, strong but slow.)
Total: 1220
Elite: Nocturnal Cannon Beetle (50 days) (Upgrades: Explosive boulder Mod, 30 days, steel; Defective Armor, 40 days, Stainless Steel) Brother Moon (120 days) (Upgrades: Nocturnal Splendor, 30 days, steel; Death Defied,40 days, Stainless Steel)
War Machines: Assault Platform (Large Troop transport with 2 Light machine guns, can carry 500 troops or less) (Steel) (32 days) 3 Dreamers (Long range "Sniper" style vehicle that fires multiple payloads from long distances) (40 days) (Iron) 2 Hind site (Highly defensive weapon that watch over friendly ranks.) (15 days) (Steel)
Equipment: Twilight Bloom (Double barreled shotgun with explosive shot.) (Iron) Warlord's Shroud (Armor for Kiendall)(Stainless Steel) 300 Kistgah (Blades with a deadly ninety degree tip) 50 Enkirah (Serrated thin blades that pierce enemy armor and tear through flesh) 200 Gore Lances (Lances for the Minor bulgores, outfitted to be gripped in their mouths) 50 Reaver Scythes (Massive halberd like weapons with a curved blade, making them perfect for long sweeps in the enemy lines)
Petals: 270
Resources: 150 Iron 5 Steel 0 Titanium 210 Stainless steel
Research: Search and Destroy (Troops become increasingly aggressive and can take more hits) (40 days) Tactical Movement (An intensive training plan, troops move together well and have increased movement speed)(30 days) Weapon proficiency (Troops are trained in weapon usage, making them even more effective while armed) (40 days)
Buildings: 2 PGCs (+5 petals per day) (Iron)
Base Defense: Marsh Lands (The grounds are spongy and wet, hinders vehicular movement) Half Moon (Anti-aircraft gun that doubles as anti-infantry)(30 days) (Iron) Moon Beam (Fires a beam of pure energy at enemies) (60 days) (Steel)
Projects: 1. Disintegration (Vile Wraiths gain the psionic ability to disintegrate smaller pieces of enemy equipment.) 22/30 -60 petals 2. Desperation (In the heat of battle troops minds sharpen, making them deadly enemies) 38/40 days -80 petals 3. Build the Dead World Drifter (Immense floating war machine, terrifying monstrosity.) 20/70 days -200 stainless steel -200 Titanium -140 petals 4. Mass Panic (Genetic modification causes Lunites to become nightmare Lunites, their demonic appearance instills fear in those who see them) 14/20 days -40 petals 5. Find Mother Moon (A massive albino raging long legs) 52/200 days -400 petals 6. Luna Incarnate (A massive weapon which devours an enemy when its light touches them) 0/50 days -100 petals -150 steel
Log: Kiendall: The rage! I shall devour everyone! For it is our destiny!)
|
|