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Post by GropingYourTvSince1983 on Dec 8, 2015 22:02:11 GMT
The basic summary of this suggestion: An item that can be "discovered" with a 30 day project. It can be used only once and can sometimes require materials depending on the item. You must tell the battle planner that you would like to use the item. Examples (Not Final, Just some ideas): Book of Knowledge- Know what troops that the enemy will send 進撃の巨人- Breaks down a single enemy wall ヤンデレ- Summons a single one-battle elite known as the ヤンデレ 神風- Gives 5 bomb rocks to troops during battle Btw, if you can't tell, I really like typing in Japanese names for items for some reason now...
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Post by Bloodmancer on Dec 10, 2015 3:59:59 GMT
I'm not sure what the point would be, but you can if you want.
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Post by pendragon71037 on Dec 11, 2015 19:59:30 GMT
Maybe since they're consumable, they might be more powerful than a re-usable thing? Sort of like how bullet weapons are stronger than element weapons because you have to research the ammunition as well?
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Post by Bloodmancer on Dec 12, 2015 0:19:48 GMT
That could work.
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Post by GropingYourTvSince1983 on Dec 12, 2015 3:21:52 GMT
Wait, people responded? Beautiful Attachments:
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