Post by lonewander on Apr 13, 2015 6:02:38 GMT
Will get fully updated later afternoon.
PNF-404 Safari Seekers
Leader - Xers
Location: Twilight River ( Top of Scornet Maestro Stump)
Army Type: Hocotatian
Money: 110 petals
Requisition: 0
Day: 76
Log: 19
Soldiers
260 Wing Pikmin (Weaker Pikmin but they can fly)
200 Blue Pikmin (Slightly higher stamina, water breathers)
340 Red Pikmin (Slightly stronger attack, fire resistant) +80
160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower)
240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it)
160 Teal Pikmin ( Numb to feeling pain - allows or an extra attack or two before they go down, average in all other ways, resists ice)
240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total (Non Mercs): 1620
War Machines:
Howitzer Iron
Tank Iron
Steel Tank
Bomber
Defenses:
Spike Pitfalls (Iron) (20 days)
Buildings:
Resource Storage (Stores resources) (Iron)
Ammo storage (Stores ammo) (Iron)
Weapons Storage (Stores weapons) (Iron)
Barracks (Troops sleep here) (Iron)
Research/upgrades:
Armor Piercing Bullets
Resources:
0 Titanium
0 Iron
0 Stainless Steel
30 Steel
Projects:
1. Refining 10 Stainless Steel [6/10 days]
2. Refining 10 Stainless Steel [6/10 days]
3. Build BattleStation -50 Stainless Steel - 50 Titanium [16/40 days]
4. Build Strato Bomber -50 Stainless Steel - 50 Titanium [16/40 days]
5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [22/30 days]
6. Refining 10 Stainless Steel [6/10 days]
Weapon Factory
1. 100 SMGs 1 Iron each - 100 Iron (10/10) (Bought 100 Iron for 50)
Items
200 SMGs 1 Iron each
100 Iron Hand Spikes .2 Iron each
60 Sniper Rifles 1 Refined Crawmadine each
LOG
Xers: More guns!
PNF-404 Safari Seekers
Leader - Xers
Location: Twilight River ( Top of Scornet Maestro Stump)
Army Type: Hocotatian
Money: 110 petals
Requisition: 0
Day: 76
Log: 19
Soldiers
260 Wing Pikmin (Weaker Pikmin but they can fly)
200 Blue Pikmin (Slightly higher stamina, water breathers)
340 Red Pikmin (Slightly stronger attack, fire resistant) +80
160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower)
240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it)
160 Teal Pikmin ( Numb to feeling pain - allows or an extra attack or two before they go down, average in all other ways, resists ice)
240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total (Non Mercs): 1620
War Machines:
Howitzer Iron
Tank Iron
Steel Tank
Bomber
Defenses:
Spike Pitfalls (Iron) (20 days)
Buildings:
Resource Storage (Stores resources) (Iron)
Ammo storage (Stores ammo) (Iron)
Weapons Storage (Stores weapons) (Iron)
Barracks (Troops sleep here) (Iron)
Research/upgrades:
Armor Piercing Bullets
Resources:
0 Titanium
0 Iron
0 Stainless Steel
30 Steel
Projects:
1. Refining 10 Stainless Steel [6/10 days]
2. Refining 10 Stainless Steel [6/10 days]
3. Build BattleStation -50 Stainless Steel - 50 Titanium [16/40 days]
4. Build Strato Bomber -50 Stainless Steel - 50 Titanium [16/40 days]
5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [22/30 days]
6. Refining 10 Stainless Steel [6/10 days]
Weapon Factory
1. 100 SMGs 1 Iron each - 100 Iron (10/10) (Bought 100 Iron for 50)
Items
200 SMGs 1 Iron each
100 Iron Hand Spikes .2 Iron each
60 Sniper Rifles 1 Refined Crawmadine each
LOG
Xers: More guns!