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Post by lonewander on Apr 3, 2015 6:37:45 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 160 petals Requisition: 0
Day: 48 Log: 12
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 280 Blue Pikmin (Slightly higher stamina, water breathers) +80 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 160 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 100 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 1020
War Machines: Howitzer Iron Tank Iron Tank Steel
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: none
Resources: 0 Titanium 40 Iron
Projects: 1. Gather 20 Iron [2/6 days] 2. Build Titanium Bomber -100 Titanium [8/20 days] (bought 10 Titanium for 150) 3. Research Armor Piercing Bullets [8/20 days] 4. Research Vehicle Flamethrower Addon [4/20 days] 5. Gather 20 Iron [6/6 days] 6. Gather 10 Titanium [8/20 days]
Factory 1. Build 20 Sniper Rifles - 20 Iron 8/10
Items 100 SMGs
LOG Xers: We have enough Pikmin to consider finding one to help he really lead them....
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Post by Bloodmancer on Apr 3, 2015 15:57:39 GMT
Keep in mind that a the flamethrower addon won't be as powerful, as you are using a short, general upgrade, unless you plan on building them afterwards.
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Post by lonewander on Apr 6, 2015 22:28:15 GMT
Err jeez still screwed up, I'll just work from 36 then. I really should name the documents better.
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Post by lonewander on Apr 10, 2015 19:13:05 GMT
Redoing from 36 due to really messing up the Titanium count.
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 190 petals Requisition: 0
Day: 36 Log: 9
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 120 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 240 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) +80 100 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 820
War Machines: Howitzer Iron Tank Iron
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: none
Resources: 50 Titanium
Projects: 1. Build a Weapons Factory -400 Iron [32/40 days] 2. Gather 10 Titanium [12/20 days] 3. Research Armor Piercing Bullets [12/20 days] 4. Build Steel Tank [12/20 days] -100 Steel ( Bought 100 Steel for 100 Petals) 5. Gather 10 Titanium [2/6 days] 6. Gather 10 Titanium [12/20 days]
Items 100 SMGs
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:13:33 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 230 petals Requisition: 0
Day: 40 Log: 10
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 80 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) +80 100 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 900
War Machines: Howitzer Iron Tank Iron
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 50 Titanium 20 Iron
Projects: 1. Build a Weapons Factory -400 Iron [40/40 days] 2. Gather 10 Titanium [0/20 days] 3. Research Armor Piercing Bullets [20/20 days] 4. Build Steel Tank [20/20 days] -100 Steel ( Bought 100 Steel for 100 Petals) 5. Gather 10 Titanium [6/20 days] 6. Gather 10 Titanium [0/20 days]
Items 100 SMGs 1 Iron each
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:14:02 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 210 petals Requisition: 0
Day: 44 Log: 11
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 160 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) +80 100 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 980
War Machines: Howitzer Iron Tank Iron Steel Tank
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 50 Titanium 0 Iron
Projects: 1. Gather 10 Titanium [4/20 days] 2. Gather 10 Titanium [4/20 days] 3. Research Flaming Tank Rounds [4/20 days] 4. Build Bomber [4/20 days] -100 Aluminum ( Bought 100 Aluminum for 40 Petals) 5. Gather 10 Titanium [10/20 days] 6. Gather 10 Titanium [4/20 days]
Weapon Factory 1. 100 Iron Hand Spikes .2 Iron each - 20 Iron (4/10)
Items 100 SMGs 1 Iron each
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:14:31 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 250 petals Requisition: 0
Day: 48 Log: 12
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 160 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 180 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying) +80
10 Dancer Pikmin
Total: 1060
War Machines: Howitzer Iron Tank Iron Steel Tank
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 50 Titanium 0 Iron
Projects: 1. Gather 10 Titanium [8/20 days] 2. Gather 10 Titanium [8/20 days] 3. Research Flaming Tank Rounds [8/20 days] 4. Build Bomber [8/20 days] -100 Aluminum ( Bought 100 Aluminum for 40 Petals) 5. Gather 10 Titanium [14/20 days] 6. Gather 10 Titanium [8/20 days]
Weapon Factory 1. 100 Iron Hand Spikes .2 Iron each - 20 Iron (8/10)
Items 100 SMGs 1 Iron each
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:14:48 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 210 petals Requisition: 0
Day: 52 Log: 13
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 160 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying) +80
10 Dancer Pikmin
Total: 1140
War Machines: Howitzer Iron Tank Iron Steel Tank
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 50 Titanium 0 Iron
Projects: 1. Gather 10 Titanium [12/20 days] 2. Gather 10 Titanium [12/20 days] 3. Gather 10 Titanium [12/20 days] 4. Build Bomber [12/20 days] -100 Aluminum ( Bought 100 Aluminum for 40 Petals) 5. Gather 10 Titanium [18/20 days] 6. Gather 10 Titanium [12/20 days]
Weapon Factory 1. 40 Sniper Rifles 1 Refined Crawmadine each - 40 Refined Crawmadine (6/10) (Bought 40 Refined Crawmadine for 80)
Items 100 SMGs 1 Iron each 100 Iron Hand Spikes .2 Iron each
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:15:18 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 0 petals Requisition: 0
Day: 56 Log: 14
Soldiers 180 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) +80 240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 1220
War Machines: Howitzer Iron Tank Iron Steel Tank
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 60 Titanium 0 Iron 100 Stainless Steel Bought for 250 Petals
Projects: 1. Gather 10 Titanium [16/20 days] 2. Gather 10 Titanium [16/20 days] 3. Gather 10 Titanium [16/20 days] 4. Build Bomber [16/20 days] -100 Aluminum ( Bought 100 Aluminum for 40 Petals) 5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [2/20 days] 6. Gather 10 Titanium [16/20 days]
Weapon Factory 1. 40 Sniper Rifles 1 Refined Crawmadine each - 40 Refined Crawmadine (10/10) (Bought 40 Refined Crawmadine for 80)
Items 100 SMGs 1 Iron each 100 Iron Hand Spikes .2 Iron each 40 Sniper Rifles 1 Refined Crawmadine each
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:15:36 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 0 petals Requisition: 0
Day: 60 Log: 15
Soldiers 260 Wing Pikmin (Weaker Pikmin but they can fly) +80 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 1300
War Machines: Howitzer Iron Tank Iron Steel Tank Bomber
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 100 Titanium 0 Iron 100 Stainless Steel Bought for 250 Petals
Projects: 1. Gather 10 Titanium [20/20 days] 2. Gather 10 Titanium [20/20 days] 3. Gather 10 Titanium [20/20 days] 4. Build Bomber [20/20 days] -100 Aluminum ( Bought 100 Aluminum for 40 Petals) 5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [6/20 days] 6. Gather 10 Titanium [20/20 days]
Weapon Factory 1. 20 Sniper Rifles 1 Refined Crawmadine each - 20 Refined Crawmadine (4/10) (Bought 20 Refined Crawmadine for 40)
Items 100 SMGs 1 Iron each 100 Iron Hand Spikes .2 Iron each 40 Sniper Rifles 1 Refined Crawmadine each
LOG Xers: Gathering.
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Post by lonewander on Apr 10, 2015 19:16:04 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 40 petals Requisition: 0
Day: 64 Log: 16
Soldiers 260 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 80 Teal Pikmin ( Numb to feeling pain - allows or an extra attack or two before they go down, average in all other ways, resists ice) +80 240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 1380
War Machines: Howitzer Iron Tank Iron Steel Tank Bomber
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 0 Titanium 0 Iron 0 Stainless Steel
Projects: 1. Gather 20 Steel [4/10 days] 2. Gather 20 Steel [4/10 days] 3. Build BattleStation -50 Stainless Steel - 50 Titanium [4/40 days] 4. Build Strato Bomber -50 Stainless Steel - 50 Titanium [4/40 days] 5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [10/30 days] 6. Gather 20 Steel [4/10 days]
Weapon Factory 1. 20 Sniper Rifles 1 Refined Crawmadine each - 20 Refined Crawmadine (8/10) (Bought 20 Refined Crawmadine for 40)
Items 100 SMGs 1 Iron each 100 Iron Hand Spikes .2 Iron each 40 Sniper Rifles 1 Refined Crawmadine each
LOG Xers: To hunt bug game we need big guns! Those guns also need guns on their guns!
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Post by lonewander on Apr 10, 2015 19:16:21 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 30 petals Requisition: 0
Day: 68 Log: 17
Soldiers 260 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 180 Red Pikmin (Slightly stronger attack, fire resistant) 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 160 Teal Pikmin ( Numb to feeling pain - allows or an extra attack or two before they go down, average in all other ways, resists ice) +80 240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 1460
War Machines: Howitzer Iron Tank Iron Steel Tank Bomber
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 0 Titanium 0 Iron 0 Stainless Steel
Projects: 1. Gather 20 Steel [8/10 days] 2. Gather 20 Steel [8/10 days] 3. Build BattleStation -50 Stainless Steel - 50 Titanium [8/40 days] 4. Build Strato Bomber -50 Stainless Steel - 50 Titanium [8/40 days] 5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [14/30 days] 6. Gather 20 Steel [8/10 days]
Weapon Factory 1. 100 SMGs 1 Iron each - 100 Iron (2/10) (Bought 100 Iron for 50)
Items 100 SMGs 1 Iron each 100 Iron Hand Spikes .2 Iron each 60 Sniper Rifles 1 Refined Crawmadine each
LOG Xers: More guns!
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Post by lonewander on Apr 10, 2015 19:16:37 GMT
PNF-404 Safari Seekers Leader - Xers Location: Twilight River ( Top of Scornet Maestro Stump) Army Type: Hocotatian
Money: 70 petals Requisition: 0
Day: 72 Log: 18
Soldiers 260 Wing Pikmin (Weaker Pikmin but they can fly) 200 Blue Pikmin (Slightly higher stamina, water breathers) 260 Red Pikmin (Slightly stronger attack, fire resistant) +80 160 Purple Pikmin ( Heavy Pikmin that are super strong, a bit slower) 240 White Pikmin ( Weaker Pikmin but good ground detectors as well as poisonous and resistant to it) 160 Teal Pikmin ( Numb to feeling pain - allows or an extra attack or two before they go down, average in all other ways, resists ice) 240 Silver Pikmin (Slightly stronger than other Pikmin and has natural claws. Repels metals in an extremely small radius around itself, all the time, note if pushed onto a metal floor it'll tumble in the air helpless. Essentially bulletproof but can't approach war machines (They're too heavy) nor actually approach metal Armored Troops although if the armor isn't heavy/units aren't strong prevents those units from approaching. Otherwise metal armored units decently strong will also send them uninvoluntary flying)
10 Dancer Pikmin
Total: 1540
War Machines: Howitzer Iron Tank Iron Steel Tank Bomber
Defenses: Spike Pitfalls (Iron) (20 days)
Buildings: Resource Storage (Stores resources) (Iron) Ammo storage (Stores ammo) (Iron) Weapons Storage (Stores weapons) (Iron) Barracks (Troops sleep here) (Iron)
Research/upgrades: Armor Piercing Bullets
Resources: 0 Titanium 0 Iron 0 Stainless Steel 30 Steel
Projects: 1. Refining 10 Stainless Steel [2/10 days] 2. Refining 10 Stainless Steel [2/10 days] 3. Build BattleStation -50 Stainless Steel - 50 Titanium [12/40 days] 4. Build Strato Bomber -50 Stainless Steel - 50 Titanium [12/40 days] 5. Research Flaming Tank Rounds ( Tank rounds that automatically are set aflame when motion is stopped) [18/30 days] 6. Refining 10 Stainless Steel [2/10 days]
Weapon Factory 1. 100 SMGs 1 Iron each - 100 Iron (6/10) (Bought 100 Iron for 50)
Items 100 SMGs 1 Iron each 100 Iron Hand Spikes .2 Iron each 60 Sniper Rifles 1 Refined Crawmadine each
LOG Xers: More guns!
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Post by Bloodmancer on Apr 10, 2015 23:19:46 GMT
Can you record the stuff you bought next time?
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Post by lonewander on Apr 10, 2015 23:53:18 GMT
Okay.
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