Post by Malefio on Mar 7, 2015 18:04:06 GMT
2 questions:
1.Can I start with 1000 woods instead of 1000 irons?
2.1 V1 material = 10 V2 Material?
Crabs of the depths
Commander: Houbba Hubba (Flower Crabmin)
Location: Perplexing pool (Near Shower Room)
Army Type: Wildlife
Money: 300 petals
Requisition: 0
Day: 0
Log: 1
Soldiers
Ordinary:
30 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.)
30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.)
30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.)
10 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special:
5 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.)
5 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.)
Total: 110
Ordinaries: 100
Specials: 10
Elite: None
War Machines:
None
Defenses:
Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings:
Resource Storage (Stores resources) (Iron)
Ammo storage (Stores ammo) (Iron)
Weapons Storage (Stores weapons) (Iron)
Barracks (Troops sleep here) (Iron)
Research/upgrades:
None
Resources:
1000 Iron
Projects:
1. Gather 30 leaves [0/4 days]
2. Gather 30 leaves [0/4 days]
3. Gather 25 woods [0/4 days]
4. Gather 25 woods [0/4 days]
5. Gather 25 woods [0/4 days]
6. Gather 25 woods [0/4 days]
LOG
Houbba Hubba: Technology is evil! We are here to prove that... But first, we need material to build masks.
1.Can I start with 1000 woods instead of 1000 irons?
2.1 V1 material = 10 V2 Material?
Crabs of the depths
Commander: Houbba Hubba (Flower Crabmin)
Location: Perplexing pool (Near Shower Room)
Army Type: Wildlife
Money: 300 petals
Requisition: 0
Day: 0
Log: 1
Soldiers
Ordinary:
30 Leaf Crabmin (A crab with a leaf on top of his head. Weak attacks, slow, but high defense.)
30 Bud Crabmin (A crab with a bud on top of his head. Normal attacks, speed and defense.)
30 Flower Crabmin (A crab with a flower on top of his head. Stronger attacks, faster, but their shells are cracked.)
10 Angler Crawmad (An hermit crawmad with a light bulb on his head (like an anglerfish). This bulb can shoot electricity.)
Special:
5 Pincer Bloyster (A bloyster with crab pincers. They can detect any life form.)
5 Depths Crawmad (Big Hermit Crawmads with pincers full of spikes. Can crush most metals (currently Iron and lower) and has a really hard shell. Very slow and has a bad sight.)
Total: 110
Ordinaries: 100
Specials: 10
Elite: None
War Machines:
None
Defenses:
Catapult (Throw rocks to crush enemies) (20 days) (Iron)
Buildings:
Resource Storage (Stores resources) (Iron)
Ammo storage (Stores ammo) (Iron)
Weapons Storage (Stores weapons) (Iron)
Barracks (Troops sleep here) (Iron)
Research/upgrades:
None
Resources:
1000 Iron
Projects:
1. Gather 30 leaves [0/4 days]
2. Gather 30 leaves [0/4 days]
3. Gather 25 woods [0/4 days]
4. Gather 25 woods [0/4 days]
5. Gather 25 woods [0/4 days]
6. Gather 25 woods [0/4 days]
LOG
Houbba Hubba: Technology is evil! We are here to prove that... But first, we need material to build masks.