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Post by pendragon71037 on Feb 22, 2015 2:20:23 GMT
I'll take the CAP; no harm, no foul.
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Post by deviantsword on Feb 22, 2015 4:21:53 GMT
where did you want your skill point that you got from the fight pen? You are the only one who hasn't spent it yet ;p. Btw, arena post will be really late tonight. Sorry, IRL stuff getting in the way
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Post by pendragon71037 on Feb 22, 2015 4:36:45 GMT
Let's give her another point in Attack.
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Post by deviantsword on Feb 22, 2015 9:22:11 GMT
Evergreen Lv: 5 Hp: 8 (+3) Strength: 3 Defense: 6 (+3) (+2) Speed: 1(0) (-3) Accuracy: 6 Skill: 4 Size: 5 Passive Skill: Iron Bark: Evergreen has a coating of bark that is as thick as iron! +2 defense. Passive Skill: Spiked Armor: Any time Evergreen receives damage, return 1 point of damage to the attacker. Active Skill: Deep Rooted:Evergreen may sink his roots into the ground and recover 50% of his max health. (% Based on Skill) 2/10 Charisma
Volug (Pikguz) Lv: 4.5 HP: 6 (-1 Size) Attack: 7 (+1 Size) (+1 Wolf Shift) Defense: 2 (-1 Size) (+1 Wolf Shift) Speed: 7 (+1 Size) (+1 Wolf Shift) Accuracy: 5 (+2 Size) (+1 Wolf Shift) Skill: 5 (+2 Size) (+1 Wolf Shift) Size: 2 Passive Skill: Wolf Shift - Increases all of Volug's stats by 1 at the start of the match for 3 rounds before reverting back. Active Skill: Critical Hit - Doubles damage dealt for attack skill is activated for. 6/10 Charisma
VS
Crawdad Level: 4.5 Size: 4 (+2 Hp, +2 Defense, +1 Attack, -1 accuracy, -1 speed) HP: 9 (+2 Size) (+2 Base) (+0 Level) ATK: 6 (+1 Size) (+2 Base) (+0 Level) (+2 When passive Activates) DEF: 5 (+2 Size) (+2 Base) (+0 Level) ACC: 3 (-1 Size) (+4 Base) (+0 Level) SPE: 1(0) (-1 Size) (+0 Base) (+0 Level) SKL: 1 (+0 Base) (+0 Level) (+0 When passive Activates) Abilities Passive : Mad Time - Activates at 1/3 HP. Due to the rage of getting hit reminding him of the beatings he gets at home Crawdad gets MAD and raises his ATK and SKL by 50%. Active: Raging Miss - When noticing his actions being ineffective Crawdad becomes even more furious! When his attack misses he smashes the ground so hard that a cloud of dust surrounds him. His opponents have -2 accuracy for the next round when targeting Crawdad. 0/10 Charisma
Joan Do Lee. Lv: 4 Hp: 2 (Subtracted By Two) Strength: 2 Defense: 2 Speed: 9 (Increased By Three) Accuracy: 4 Skill: 7 (Increased By Four) Size: 1 Passive Skill: Pie Kwon Dough Training: Joan's Ninja Training has successfully increased his Skill by Two permanently. Active Skill: Pie Kwon Dough: Joan concentrates all of his energy to do Ninja illusions. These illusions allow Joan to make three clones. Then the opponent has a 25 percent chance of hitting Joan and an 75 percent chance of hitting a clone. 2/10 Charisma
Evergreen/Volug VS Crawdad/Joan Do Lee
Evergreen positions himself in front of Volug Crawdad positions himself in front of joan do lee
Joan do lee gets first strike on Evergreen (80% hit, hit 4) Hit for 1 damage. 1 damage recoil End turn 1 Evergreen7/8 Volug 6/6 Crawdad 9/9 joan do lee ½ Volug attacks Crawdad (100% hit) 8-5= 3 damage Volug crit? (12.5%. hit 4) 3x2=6 End turn 2 Evergreen ⅞ Volug 6/6 Crawdad 3/9 Joan do lee ½ Crawdad attacks Evergreen (5v1 90%, hit 5) does 3 damage. 1 damage from recoil end turn 3 Evergreen 4/8 volug 6/6 crawdad 2/9 joan do lee ½ Volug transforms Evergreen attacks crawdad (100% hit.) 1 damage done evergreen skill proc (10%, fail 100) end turn 4 Evergreen 4/8 volug 6/6 crawdad 1/9 Joan do lee ½ Joan do lee attacks evergreen (80% hit, hit 7) End turn 5 evergreen ⅜ volug 6/6 crawdad 1/9 Joan Do lee 0/2 Volug attacks Crawdad (100% hit) End game
Evergreen/Volug win
Evergreen +1 CAP +1 Level +30 Petals 5/10 Charisma
Volug +2 CAPs +1 Level +30 Petals 2/10 Charisma (1 point turned into CAPs)
Crawdad +.5 Levels 3/10 Charisma
Joan Do Lee +.5 Level 4/10 Charisma
____________________________
Hector, the Mini-At-Legs Lv: 4 Size:2 HP: 4 Strength: 2 Defense: 3 (+3) Speed: 7 (+4) Accuracy: 5 (+2) Skill: 4 Passive ability: Adaptability: Hector can attach one weapon to it's main body before each match. Gattling Gun = + 1 accuracy, Sword = + 1 strength, Spiky shield = +1 defense. Only one of the three weapon can be equipped. Active ability: Steam: Hector might let off some steam, putting the enemy accuracy at 1. 9/10 Charisma
Sting Lv: 4 HP: 7 (+1) Attack: 4 (+1)(+2) Defense: 4 (level point = +1) (+2) Speed: 4 (+3) Accuracy: 4 (+3) Skill: 5 (+1) (+2) Size: 3 Passive Skill: Unholy Armor: Sting's shell acts as a battle scared armor, making him that much harder to defeat. +2 defense Active Skill: Poison Malice: Any enemy stung by Sting's tail will be injected with deadly venom. They will slowly succumb to fatigue, taking 1 point of damage on their turn. 9/10 Charisma
VS
Mist (Pink Water Spirit) Lv.: 4 Size: Variable (3 for stat calculations) HP: 4 ATK: 4 DEF: 3 SPE: 3 ACC: 4 SKL: 4 Passive Ability: Water Collector:: a flat 25% chance to recover enough water to increase size by 1. If already at size 5, heals her for 25% max instead. Active Ability: Pink Blast: when skill activates, hit with a blast of water that does her normal damage (+a small amount) and never misses. Reduce size by 1, and if at size 1, take small(10-25)l% max HP (minimum 1) damage. 3/10 Charisma
Bok: Lv. 1 Size: 5 HP: 7 DEF 5 ATK: 4 SPE: 1 ACC: 4 SKL: 2 Passive Ability: Cold Shoulder: if an enemy hits Bok twice in a row, they will have spent too much tim endear his extreme cold. They take 1 recoil damage, which increases by 1 for every successive time they hit him. Active Ability: Stomp: upon this skill activating, Bok stomps on his opponent, doing damage equal to his regular attack, but ignoring the opponent's defense.
Bok positions himself in front of mist Sting unwillingly crawls in front of hector Hector uses his Gatling Gun
Hector gets first strike, Hector attacks Bok (6v1 100%) Hector does 1 damage Hector tries to let of steam (10%, fail 51) end turn 1 Bok 6/7 mist 4/4 Sting 7/7 Hector 4/4 String attacks Bok (4v1 80% hit, hit 7) Damage done 1 End turn 2 Bok 5/7 mist 4/4 sting 7/7 hector 4/4 Mist attacks sting (4v4 50%, miss 6) Mist skill proc (10% hit, miss 29) Mist passive proc (25% hit, miss 36) end turn 3 Bok 5/7 mist 4/4 sting 7/7 hector 4/4 Bok attacks sting (4v4 50% hit, hit 3) Bok skill proc(5%, miss 89) damage done 1 End turn 4 Bok 4/7 mist 4/4 sting 6/7 hector 4/4 Hector attacks Bok (100% hit) Hit for 1. Recoil for 1 hector tries to let of steam (fail, 89) end turn 5 Bok 3/7 Mist 4/4 Sting 6/7 Hector ¾ Sting attacks Bok (80% hit, miss 10) end turn 6 Bok 3/7 Mist 4/4 Sting 6/7 Hector ¾ Mist attacks sting (50% hit, miss 9) Mist skill proc(10%, miss 42) Mist passive proc(25%, hit 4) can’t gain another size. regens 0 End turn 7 bok 3/7 mist 4/4 sting 6/7 hector ¾ Bok attacks sting (50% hit, hit 4) Bok skill (5%, miss 80) end turn 8 bok 2/7 mist 4/4 sting 5/7 hector ¾ Hector attacks bok does 1 damage, takes 2 from recoil skiil? (fail, 22) end turn 9 Bok 1/7 mist 4/4 sting 5/7 hector ¼ Sting attacks bok (80% hit, hit 6) Bok faints End turn 10 bok 0/7 mist 4/4 sting 5/7 hector ¼ mist attacks sting (50%, miss 10) mist skill proc(10% miss 23) Mist passive proc( miss 40) end turn 11 bok 0/7 mist 4/4 sting 5/7 hector ¼ hector attacks mist (6v3 80% hit, hit 3) damage done 1 end turn 12 bok 0/7 mist ¾ sting 5/7 hector ¼ Sting attacks Mist (60% hit, hit 25) damage done 1 end turn 13 bok 0/7 mist 2/4 sting 5/7 hector ¼ mist attacks sting (50%, hit 4) mist skill proc(10%, miss 10) Mist passive (hit 11) regen 1. end turn 14 bok 0/7 mist 2/4 sting 4/7 hector ¼ hector attacks mist (6v3 80% hit 8) hector tries to let of steam (fail 35) end turn 15 bok 0/7 mist ¼ sting 4/7 hector ¼ sting attacks mist (60% hit, hit 6) end game
sting and hector win
Sting +2 CAPs +1 Level +30 Petals 5/10 Charisma (1 exchanged for 1 CAP)
Hector +2 CAPs +1 Level +30 Petals 4/10 Charisma (1 exchanged for 1 CAP)
Mist +1 Level 9/10 Charisma
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Post by deviantsword on Feb 22, 2015 9:36:46 GMT
The Event is over! Here is the standings!
1st place: Volug and Evergreen (5 CAPS each) 2nd Place: Crawdad and Joan Do Lee (3 CAPS each) 3rd Place: Sting and Hector (1 CAP each) 4th Place: Mist and Bok (1 CAP <you get 2 total since you own both technically>)
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