just14
Spec-ops
Lucky Member
Posts: 730
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Weapons
Feb 5, 2015 1:50:39 GMT
via mobile
Post by just14 on Feb 5, 2015 1:50:39 GMT
Swords: Pretty self explanatory. It's a basic sword.
Lances: Pretty self explanatory. It's a basic lance.
Axes: Pretty self explanatory. It's a basic axe.
Wind Tomes: A green book that grants the wielder the ability to create air that slices through opponents. Works well on heavily armored foes.
Thunder Tomes: A yellow book that grants the wielder the ability to create powerful balls of lightning that hit opponents. The strongest spell type, but also the hardest to aim with.
Staves: A simple wooden object that is long and has a pretty, blue magic energy at the tip. Used for healing allies, but useless when fighting.
Javelins: A lance made with the ability to be thrown. Able to hit opponents okay, but doesn't deal as much damage as Hand Axes. Magically warps back to user after being thrown.
Hand Axes: An axe with the ability to be thrown. Misses more often than Javelins, but deals more damage. Magically warps back to user after being thrown.
Killing Edges: A sword that is colored red with a curved blade. Deals more damage than a normal sword and has a chance of inflicting large damage on big enemies.
Elwind Tome: An upgrade of Wind Tomes. Creates large, vertical slices of wind to cut through enemies. Effective in armored units.
Elthunder Tome: An upgrade of Thunder Tomes. Creates a bolt of lightning from the users hand to hit opponents. Deals the most damage of magic types, but is the hardest to hit with.
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