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Post by pendragon71037 on Jan 25, 2015 4:24:20 GMT
100 Cutlasses: Forged over twice the usual time for such a project, these ordinary-looking swords are rumored to be sharp enough to cut through stone! (They aren't, but who am I to squelch rumors?)
100 Water Hand-Cannons: As well made as the swords above, these deceptively small guns can store and compress enough water to rip through solid steel (it's a thing, look it up)! Although, without a source of water, they can only store enough for six shots, but six is more than enough to take down anything standing in their way.
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Post by pendragon71037 on Jan 27, 2015 4:27:31 GMT
Axes: Though they might not be as finely crafted as the swords, these rough-and-ready axes fit like a glove in the hands of a Savage. With an iron head and more weight than you can shake a PikPik carrot at, these axes will bring serious pain to any soldier, or tree, foolish enough to be in their way.
Shields: Sometimes you need a battering ram. Sometimes a bullet is flying towards your head and you want to stop it. Sometimes a Frisbee just isn't heavy enough. For those times, there's nothing a Savage would rather have more than a shield. Built of durable oak (I guess) and perfectly circular, these shields can do just about anything you'd expect from a plank of wood.
(I feel like I'm writing sales pitches or something)
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Post by pendragon71037 on Feb 19, 2015 0:40:08 GMT
(Wow. I have a lot of new weapons I haven't accounted for yet.)
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Post by pendragon71037 on Feb 19, 2015 0:43:37 GMT
Water Saws: It's an odd weapon, but that's because it wasn't designed to be one. These small cylinders are mounted over a Caustic Dweevil's saliva glands, where they can spray their mildly acidic spit in a concentrated burst, so concentrated in fact, that they can be used to cut through solid steel! And that's how they're used in combat; just cut right through an enemy's armor. Of cours,e the Dweevil retains its ability to fire its spit in a huge blast, if it ever wanted to.
Cavalry Swords: regular old straight swords, best for use on horseback. Absolutely nothing remarkable about them at all. (Perhaps I should change that...)
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Post by pendragon71037 on Feb 19, 2015 0:46:35 GMT
Ice Bows: you wouldn't think ice would make a good bow limb, and you'd be right. However, these specially designed bows are made of a special, super-flexible (and never-melting) form of ice, which gives the bow just as much flex as regular old wood.
Frost Swords: originally bought from the ice Mage Malefio, Glacier and his kind worked day and night to enchant those swords with all the cold magic in their repotoire, and it paid off! These swords can now extinguish fires, and freeze anything they come into contact with.
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Post by pendragon71037 on Feb 19, 2015 0:51:13 GMT
Magnet Bombs: An odd sort of bomb, and one entirely unfitting the completely water-based Aquaneers. But regardless, they made them, and so here they are. Made with a combination of Breadbugium and steel shards, when these grenades explode, they send shrapnel flying everywhere, which is already bad enough, but then the core activates a powerful magnetic field, which sends all that shrapnel flying back into its original formation, towing with it any units or vehicles they might've stuck into. The Bombs can be easily sorted back into their proper position once everything has been removed, so there is that.
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Post by pendragon71037 on Feb 19, 2015 0:55:17 GMT
Suits of Armor: made from (painted) Blowhogium, these light suits of plate armor nonetheless cover all the vital areas of a Pikmin's body.
Camo-cloaks: quick! There's someone behind you! Whether or not you just turned around, I didn't lie; there was someone there, wearing a camo-cloak. These enchanted leaf cloaks render the wearer completely invisible, even to the infrared spectrum. Silence is another matter, however, and the leafy material used to make them provides absolutely no defense against bullets and the like.
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Post by pendragon71037 on Mar 3, 2015 4:21:57 GMT
Leg Spikes: There are really only three places to put a weapon on a Dweevil. You can have them hold it over their head, have them grip it in their mouth (the Water Saws cover this) or you can stick it on the leg. That's what these are; sharpened steel coverings that let these guys stomp around like they're a member of the Long Legs family! Also, the spikes are sharp enough to allow them to climb most walls.
Boulders: d'ya hear that whistling? That's not a bird flying through the air, that's a boulder, and it's heading towards that rubble! What? You think that's a building? Look again. That is the destructive power of the Boulder. And when an Ice Golem throws one, look out!
Wall Shields: Enormous shields that can cover an entire rider and mount, these things would be pretty much unusable if they weren't made of Blowhogium. As it is, they provide huge amounts of cover, especially when the cavalry marches in formation.
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Post by pendragon71037 on Mar 3, 2015 4:38:44 GMT
Water Axes:
The Savages were initially skeptical when we suggested putting a blade of water over the existing steel one, but it took precisely one slab of stone to make them change their mind! The hardest part is keeping them alive during their regular bouts of "sparring".
Water Rifles: Sleek, modern, and in every way better than the original, these rifles are beloved by their Raider owners. Hosting a variety of different ways of spitting water out one end of the barrel, these thing can do everything from shattering a wall, to piercing a unit's armor, to shoving anything in their way out of it!
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Post by pendragon71037 on Mar 3, 2015 22:59:50 GMT
Barricades: The name doesn't quite do them justice, so I'll explain. Imagine a wall of steel, several inches thick, taller than a Pikmin, and wide enough for ten to hide behind. Now fill that wall with small holes at various heights, which allow guns to be shot out, while minimizing the amount of fire coming in. Now put some handles on the back that allow it to be carried around by those ten Pikmin, and an edge on the bottom so it digs into the ground when it's set down. Add a few spikes on top for good measure, and you have a Barricade. They may not be overly portable, but they are incredibly effective!
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Post by pendragon71037 on Mar 8, 2015 2:37:30 GMT
(Elite Equipment)
Gold Rollers: These gigantic golden cylinders seem unwieldy at first, more suited to use as a Defense than a weapon. And in most cases, you'd be right. But, when you add in the Waterwraith, everything changes. With its incredible strength, the Waterwraith is capable of rolling around on these as quickly as a Pikmin can run. Which is bad news for any Pikmin (or anything else) in its way. The Waterwraith excels at taking down swaths of infantry, and if it ever needs more power, it can slam the front roller down on anything foolish enough to not get out of the way.
Ghost Armor: A lone gunman stares down his opponent, a giant humanoid being made of water. As the creature rolls forward, trailing black mist, the gunman takes careful aim. He has time for but one shot. Luckily, one should be all he'll need. Steady, steady, NOW!! He pulls the trigger, and he instantly knows the shot is good. The bullet disappears into the fog. But the creature does not slow., and the gunman's last thought is one of confusion. In truth, he didn't miss. But this smoke serves more purpose than psychological warfare; it protects its wearer from projectiles entirely!
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Post by pendragon71037 on Mar 8, 2015 2:45:36 GMT
Heartseeker:
The Heartseeker bow is an enormous Titanium construction, and the material alone should be a good indicator of its strength. But the real magic of this bow is in the arrows, which are enchanted even as they are shot forward, imbued with a magic that could pierce a Titan Dweevil's armor. And though only twenty exist in the quiver, they are magically replenished as they are fired, so Taulmaril never runs out of arrows.
Cutter: "Khazid'Hea" in its native language, this semi-sentient sword is enchanted with the ability to slice through solid stone as if it were thin cloth.
Giant Shield: "If you must choose between an axe and a shield, take the shield!" This advice is the first piece of advice given to a Savage, and Taulmaril knows its value. His shield can be thrown, though it probably isn't a good idea. But it's also extremely durable, able to block many hits without so much as a scratch.
Fortress Armor: crafted with a variety of metals to ensure as much resistance as possible, this shining armor completes a set of equipment that has become legendary among the denizens of the Plane of Water. Resistant to acid, water, ice, fire, electricity, and of course normal weapons, this armor turns its wearer into a mobile fortress, hence the name.
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