just14
Spec-ops
Lucky Member
Posts: 730
|
Post by just14 on Feb 18, 2015 14:58:13 GMT
Until I trap him in a virtual reality system with 9,999 other people, but this isn't the place to talk about it. This is the place to approve things.
|
|
|
Post by deviantsword on Feb 18, 2015 19:22:59 GMT
(Call me Kirito! )
|
|
pielover19
Spec-ops
Having a heart attack.
Posts: 710
|
Post by pielover19 on Feb 19, 2015 22:08:17 GMT
Name: Belgium-Waffle-A-Tron. Class: War Machine. Description: A metal cylinder with a waffle pattern in front. It has legs extending from it. Fruit, butter, and syrup are on top of it. A small slit is right under the glass screen inside the waffle pattern. Abilities: This machine is a machine that requires two people to drive it. Its way of attacking is by spewing out fruit juice that can drown enemies. It can also stomp on smaller enemies. Cost: 40 Petals, 1 HF Rocket Metal, 2 Steel, and 1 Iron.
|
|
|
Post by Bloodmancer on Feb 19, 2015 22:13:33 GMT
Looks fine.
|
|
|
Post by Ultrawing on Feb 23, 2015 18:24:24 GMT
Name:Mecha-Dweevil Class: War Machine Cost and Time: (80 days) 160 Petals -10 Material -5 Iron Description: a Mecha Version of the Titan Dweevil that is much smaller and weaker then the Titan Dweevil and is must be operated by a team of Cy-min but it has More Options of attacking Abilities: This Mecha must Operated my 3 Cy-min and has more weapons such as Explosives, Claws,and Spiked feet
Name: Emperor Borg-blax Class: Elite cost and Time: (80 Days) 160 Petals Description: Cyborg version of the Emperor bulblax. Abilities: Nothing is different from this version and The Original
|
|
|
Post by Bloodmancer on Feb 23, 2015 20:08:32 GMT
I need to know how long each one will take to construct, and how much materials the WM will cost.
|
|
|
Post by Ultrawing on Feb 23, 2015 20:13:20 GMT
i Updated it into the post
|
|
|
Post by Bloodmancer on Feb 23, 2015 20:24:44 GMT
By materials I meant iron and stuff. The dweevil bot looks fine, but I still need the time needed to recruit the Elite before I can approve it.
|
|
|
Post by Ultrawing on Feb 23, 2015 20:26:39 GMT
i did put the time in there it takes 80 days minimum
|
|
|
Post by Bloodmancer on Feb 23, 2015 20:29:17 GMT
You put the time in for the WM, but no the blax.
|
|
|
Post by Ultrawing on Feb 23, 2015 20:32:55 GMT
Me:(DURRRR)
yea a big DURR moment i put it in Same time as the Mecha-Dweevil
|
|
|
Post by Bloodmancer on Feb 23, 2015 20:40:47 GMT
They both look reasonable. They are good to go.
While I'm at it, I might as well get approval for a few things of mine.
Tar Tanker: A large tanker with multiple cannons that actually spray out a stream of burning tar. Not only does the tar not come off, but water will only temporarily put it out, troops without fire resistance will be burned to a crisp and boiled alive in their armor, machines may not take damaged from the heat, but the tar will gum up parts, slowing them down and damaging them.
Cost: 30 days, 3 wood, 2 steel (As armoring)
Flak Cruiser: Equipped with two large flak batteries to take down aircraft. Ineffective against Ground or sea machines. Cost: 40 days, 4 wood, 3 steel.
Drill tank: A large tank with a drill for burrowing. They can transport up to 500 ordinaries or 50 specials, and are equipped with an ordinary cannon and machine gun Cost: 40 days, 3 steel.
Anti-Air drill tank: Just like the drill tank except equipped with a flak cannon instead of a cannon and Machine gun. Cost: 40 days, 3 steel.
|
|
|
Post by lonewander on Feb 24, 2015 4:39:50 GMT
Doesn't look unreasonable. Also more Mercs!
Basic
Dwarf Anode Beetles Smaller versions of Anode Beetles. Where as a shock from normal sized Anode Beetles would kill the shocks provided by these beetles only stun. The lightning arcs between all Dwarf Anode Beetles in range of each other regardless of the direction they are facing making evading their stunning shocks a bit more difficult to evade. They have the potential to stun large groups so others can clean up if allowed to. Their shells are much weaker than their adult counter part's however.
10 for 20 Petals
Goolmin
Pikmin that are made of a gelatinous substance with a life core at the center of them. Extremely resistant to projectile attacks but are limited to melee weapons due to their gel like limbs not being able to correctly utilize most ranged weapons. They can also trap units between them and squish them like a Goolix would although this renders them somewhat immobile. No resistance to elemental attacks as well instantly being defeated should it's core get damaged. Piercing melee attacks are also extremely effective as well.
10 for 20 Petals
Special
Ignitode Beetles
Red Beetles as opposed to the yellow anode Beetles controlling fire between them as opposed to electricity. When facing towards each other they can create a sudden continuous stream of fire between them. They can move around with this stream as long as they face each other. They are protected by a hard shell on the outside but still retain the soft underside of their electric counterparts. Practically harmless if it's by itself, - they must be bought in pairs.
2 for 40 Petals
Solode Beetles
Grey beetles that don't need the companionship of their related beetles. They have a much thicker and denser shell than the other beetles while retaining the same speed. They can shrug off most physical attacks with ease and are essentially mobile walls. Outside of ramming no offensive capabilities.
1 for 15 Petals
Swift Spotted Jellyfloat
Jellyfloats that are even smaller than their lesser cousins they move much faster through the air to abduct small units. They can absorb less units than their counterparts but also can absorb units just by ramming into them with enough speed.
1 for 15 Petals
|
|
|
Post by Bloodmancer on Feb 25, 2015 2:58:53 GMT
I approve.
|
|
|
Post by deviantsword on Feb 27, 2015 20:16:48 GMT
Gonna need approval for my next few endeavors...
Satellite Tracking and Analyzing Combat Intelligence (S.T.A.C.I.)
Type: War-Machine Appearance: A space satellite that provides up-to-date information about a specific area. Battle Role: The role of STACI is that it will provide a live feed of information during any combat scenario. It analyzes the situation, and provides details on the best coarse of action based on what information is present. The Satellite itself doesn't fight. Abilities: Provides detailed information during combat that can help anticipate enemy movements, and will provide the best solutions to the scenario at hand.
Cost: -120 petals, -5 aluminum, -5 stainless steel 60 days
I could rent this out when someone wanted to fight another commander! It wouldn't let you see the enemies plans, but if there is an ambush set, or large troop numbers being maneuvered, or anything that could be unforeseen and deadly. It also gives up-to-date information on positioning of all enemies troops, meaning that if you were targeting a single unit (such as the flying fortress or something of that nature), you would know exactly where that unit was.
|
|