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Post by pendragon71037 on Mar 22, 2015 22:49:45 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel)
Day: 4 Log: 1
Troops: Ordinary: 20 Dark Pikmin Foot Soldiers 20 Dark Pikmin Mages 100 Goblins Special: 2 Dark Pikmin Fighters 2 Dark Pikmin Priestesses 6 Orcs 0 Mind Flayers
Resources: 200 Iron, 0 Requisition Petals: 180
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 4/40 days 2. Build a PGC -400 Iron -80 Petals 4/40 days 3. Gather 10 Titanium 4/20 days 4. Gather 10 Titanium 4/20 days 5. Gather 40 Steel 4/20 days 6. Gather 40 Steel 4/20 days
Log: sadly, we were unable to bring any weapons with us from our escape. We have set about gathering suitable materials for making them.
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Post by pendragon71037 on Mar 24, 2015 7:11:40 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel)
Day: 8 Log: 2
Troops: Ordinary: 20 Dark Pikmin Foot Soldiers 20 Dark Pikmin Mages 100 Goblins Special: 2 Dark Pikmin Fighters 2 Dark Pikmin Priestesses 10 Orcs 0 Mind Flayers
Resources: 200 Iron, 0 Requisition Petals: 220
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 8/40 days 2. Build a PGC -400 Iron -80 Petals 8/40 days 3. Gather 10 Titanium 8/20 days 4. Gather 10 Titanium 8/20 days 5. Gather 40 Steel 8/20 days 6. Gather 40 Steel 8/20 days
Log: the seeds have been sown...
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Post by pendragon71037 on Mar 25, 2015 18:58:24 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel)
Day: 16 Log: 4
Troops: Ordinary: 30 Dark Pikmin Foot Soldiers 30 Dark Pikmin Mages 120 Goblins Special: 3 Dark Pikmin Fighters 3 Dark Pikmin Priestesses 12 Orcs 0 Mind Flayers
Resources: 200 Iron, 0 Requisition Petals: 300
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 16/40 days 2. Build a PGC -400 Iron -80 Petals 16/40 days 3. Gather 10 Titanium 16/20 days 4. Gather 10 Titanium 16/20 days 5. Gather 40 Steel 16/20 days 6. Gather 40 Steel 16/20 days
Log: we've found a good amount of metal lying around, we should have it within a few days.
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Post by pendragon71037 on Mar 27, 2015 4:47:11 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault of Dark Exodus
Day: 20 Log: 5
Troops: Ordinary: 50 Dark Pikmin Foot Soldiers 40 Dark Pikmin Mages 120 Goblins Special: 3 Dark Pikmin Fighters 3 Dark Pikmin Priestesses 12 Orcs 0 Mind Flayers
Resources: 0 Requisition, 400 Iron, 20 Titanium 80 Steel Petals: 180
Researches: Ammo (figured I might as well make this a separate tab): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 20/40 days 2. Build a PGC -400 Iron -80 Petals 20/40 days 3. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 0/30 days 4. Gather 40 Steel 0/20 days 5. Gather 40 Steel 0/20 days 6. Gather 40 Steel 0/20 days
Log: some rather interesting letters have appeared recently.
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Post by pendragon71037 on Mar 29, 2015 0:27:10 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 28 Log: 7
Troops: Ordinary: 50 Dark Pikmin Foot Soldiers 50 Dark Pikmin Mages 120 Goblins 20 Darkness Pikmin Special: 5 Dark Pikmin Fighters 5 Dark Pikmin Priestesses 15 Orcs 0 Mind Flayers 0 Displacer Beasts
Resources: 0 Requisition, 400 Iron, 20 Titanium 80 Steel Petals: 220
Researches: Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 28/40 days 2. Build a PGC -400 Iron -80 Petals 28/40 days 3. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 8/30 days 4. Gather 40 Steel 8/20 days 5. Gather 40 Steel 8/20 days 6. Gather 40 Steel 8/20 days
Log: our nearest neighbors have become our allies, and apparently they're quite adept at intimidation tactics. This could work out quite well...
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Post by pendragon71037 on Mar 30, 2015 1:00:41 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 32 Log: 8
Troops: Ordinary: 50 Dark Pikmin Foot Soldiers 50 Dark Pikmin Mages 150 Goblins 20 Darkness Pikmin Special: 5 Dark Pikmin Fighters 5 Dark Pikmin Priestesses 15 Orcs 1 Mind Flayers 0 Displacer Beasts
Resources: 0 Requisition, 400 Iron, 20 Titanium 80 Steel Petals: 260
Researches: Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 32/40 days 2. Build a PGC -400 Iron -80 Petals 32/40 days 3. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 12/30 days 4. Gather 40 Steel 12/20 days 5. Gather 40 Steel 12/20 days 6. Gather 40 Steel 12/20 days
Log: well, and isn't this a surprise! A Mind Flayer, cut off from his original colony, and he decided to join us!
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Post by pendragon71037 on Mar 31, 2015 7:08:56 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 36 Log: 9
Troops: Ordinary: 70 Dark Pikmin Foot Soldiers 70 Dark Pikmin Mages 150 Goblins 20 Darkness Pikmin Special: 5 Dark Pikmin Fighters 5 Dark Pikmin Priestesses 15 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 0 Requisition, 400 Iron, 20 Titanium 80 Steel Petals: 260
Researches: Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 36/40 days 2. Build a PGC -400 Iron -80 Petals 36/40 days 3. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 16/30 days 4. Gather 40 Steel 16/20 days 5. Gather 40 Steel 16/20 days 6. Gather 40 Steel 16/20 days
Log: I've nearly completed several money-making assets, so I should have much more economic pull very soon.
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Post by pendragon71037 on Apr 1, 2015 0:27:12 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 40 Log: 10
Troops: Ordinary: 70 Dark Pikmin Foot Soldiers 70 Dark Pikmin Mages 150 Goblins 20 Darkness Pikmin Special: 7 Dark Pikmin Fighters 7 Dark Pikmin Priestesses 15 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 0 Requisition, 10 Titanium 200 Steel Petals: 80
Researches: Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 20/30 days 2. gather 10 titanium 0/20 days 3. Build a PGC -400 Iron -80 Petals 0/40 days 4. Forge 10 pairs of swords (forged with half the metal of a standard sword, but they make up for it by being incredibly [just look at that forging time; a full day for each!] well-made and of better material) -10 Titanium -40 Petals 0/20 days 5. Research basic hand-crossbow bolts (generic, but easily modifiable bolts for a one-handed crossbow) -60 Petals 0/30 days 6. Research basic magic (allows those troops who have magical abilities [mages, priestesses, and fighters] to use basic magic )-40 Petals 0/20 days
Log: it's time I gave my army some weapons. And skills.
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Post by pendragon71037 on Apr 2, 2015 6:25:45 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 44 Log: 11
Troops: Ordinary: 80 Dark Pikmin Foot Soldiers 80 Dark Pikmin Mages 170 Goblins 20 Darkness Pikmin Special: 7 Dark Pikmin Fighters 7 Dark Pikmin Priestesses 15 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 0 Requisition, 10 Titanium 200 Steel Petals: 160
Researches: Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 24/30 days 2. gather 10 titanium 4/20 days 3. Build a PGC -400 Iron -80 Petals 4/40 days 4. Forge 10 pairs of swords (forged with half the metal of a standard sword, but they make up for it by being incredibly [just look at that forging time; a full day for each!] well-made and of better material) -10 Titanium -40 Petals 4/20 days 5. Research basic hand-crossbow bolts (generic, but easily modifiable bolts for a one-handed crossbow) -60 Petals 4/30 days 6. Research basic magic (allows those troops who have magical abilities [mages, priestesses, and fighters] to use basic magic )-40 Petals 4/20 days
Log: blast! The horrible fireball that hangs around on the surface has destroyed the weapons I took with me! I shall have to build more...
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Post by pendragon71037 on Apr 3, 2015 4:05:19 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 48 Log: 12
Troops: Ordinary: 80 Dark Pikmin Foot Soldiers 80 Dark Pikmin Mages 170 Goblins 20 Darkness Pikmin Special: 10 Dark Pikmin Fighters 8 Dark Pikmin Priestesses 15 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 0 Requisition, 10 Titanium 200 Steel Petals: 240
Researches: Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Research "Other" (give all Dark Pikmin troops infrared vision as well as a general sensitivity to their surroundings, allowing them to navigate without any light, even infrared [though they fight better with any kind of light]) -60 Petals 28/30 days 2. gather 10 titanium 8/20 days 3. Build a PGC -400 Iron -80 Petals 8/40 days 4. Forge 10 pairs of swords (forged with half the metal of a standard sword, but they make up for it by being incredibly [just look at that forging time; a full day for each!] well-made and of better material) -10 Titanium -40 Petals 8/20 days 5. Research basic hand-crossbow bolts (generic, but easily modifiable bolts for a one-handed crossbow) -60 Petals 8/30 days 6. Research basic magic (allows those troops who have magical abilities [mages, priestesses, and fighters] to use basic magic )-40 Petals 8/20 days
Log: not much has happened in the last few days. Projects have been finished efficiently, money has been extracted, if I were a surface Pikmin, I might be tempted to call this feeling "content", but I am not, so I call it a lull in the action. The silent ground before the earthquake, to borrow a Purple Pikmin phrase.
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Post by pendragon71037 on Apr 3, 2015 20:02:11 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 52 Log: 13
Troops: Ordinary: 100 Dark Pikmin Foot Soldiers 100 Dark Pikmin Mages 170 Goblins 20 Darkness Pikmin Special: 10 Dark Pikmin Fighters 8 Dark Pikmin Priestesses 15 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 0 Requisition, 10 Titanium 200 Steel Petals: 320
Researches: Other (see troop descriptions) Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. gather 10 titanium 12/20 days 2. Build a PGC -400 Iron -80 Petals -2/40 days 3. Forge 10 pairs of swords (forged with half the metal of a standard sword, but they make up for it by being incredibly [just look at that forging time; a full day for each!] well-made and of better material) -10 Titanium -40 Petals 12/20 days 4. Research basic hand-crossbow bolts (generic, but easily modifiable bolts for a one-handed crossbow) -60 Petals 12/30 days 5. Research basic magic (allows those troops who have magical abilities [mages, priestesses, and fighters] to use basic magic )-40 Petals 12/20 days 6. Build 10 five-head Snake-head whips (starts off like a generic whip, but midway along it becomes the body of a sentient snake, which has five heads. Each one can strike on its own, and it's poison is incredibly painful. Can only be used by Priestesses, on pain of being bitten repeatedly) -10 Titanium -40 Petals 0/20 days
Log: we have recovered the ability to use infravision, and I have assigned a project slot to arming Lolth's priestesses.
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Post by pendragon71037 on Apr 4, 2015 21:54:00 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 56 Log: 14
Troops: Ordinary: 100 Dark Pikmin Foot Soldiers 100 Dark Pikmin Mages 170 Goblins 20 Darkness Pikmin Special: 10 Dark Pikmin Fighters 10 Dark Pikmin Priestesses 17 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 0 Requisition, 200 Steel Petals: 400
Researches: Other (see troop descriptions) Ammo): Bomb Rocks
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. gather 10 titanium 16/20 days 2. Build a PGC -400 Iron -80 Petals 16/40 days 3. Forge 10 pairs of swords (forged with half the metal of a standard sword, but they make up for it by being incredibly [just look at that forging time; a full day for each!] well-made and of better material) -10 Titanium -40 Petals 16/20 days 4. Research basic hand-crossbow bolts (generic, but easily modifiable bolts for a one-handed crossbow) -60 Petals 16/30 days 5. Research basic magic (allows those troops who have magical abilities [mages, priestesses, and fighters] to use basic magic )-40 Petals 16/20 days 6. Build 10 five-head Snake-head whips (starts off like a generic whip, but midway along it becomes the body of a sentient snake, which has five heads. Each one can strike on its own, and it's poison is incredibly painful. Can only be used by Priestesses, on pain of being bitten repeatedly) -10 Titanium -40 Petals 4/20 days
Log: the investments have really been turning a profit.
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Post by pendragon71037 on Apr 9, 2015 4:23:28 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 72 Log: 18
Troops: Ordinary: 100 Dark Pikmin Foot Soldiers 100 Dark Pikmin Mages 240 Goblins 20 Darkness Pikmin Special: 10 Dark Pikmin Fighters 10 Dark Pikmin Priestesses 24 Orcs 1 Mind Flayer 2 Displacer Beasts
Resources: 0 Requisition, 150 Steel Petals: 650
Researches: Other, Basic Magic (see troop descriptions) Ammo): Bomb Rocks, Basic Crossbow Bolts Weapons/Armor: 10 pairs of Swords (Titanium: 20 days) 10 Five-Headed Snake Whips (Titanium: 20 days)
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 32/40 days 2. Build 10 Hand-crossbows (tiny crossbows meant to be operated by one hand) -5 Titanium -40 Petals 12/20 days 3. Build 10 Wands (a stick-and-ring combination, one without the other is useless; vice versa is deadly to the user. When combined and activated, unleashes a strong burst of non-elemental Magic. Can also release a barrage of weaker, albeit homing, magic missiles) -5 Titanium -40 Petals 12/20 days 4. Build 100 Hand-crossbows (the same thing as above, but worse) -50 Steel /40 Petals 12/20 days 5. Build 100 Wands (same general thing as the others, but again, worse) -50 Steel -40 Petals 0/20 days 6. Research Dark Pikmin Poison (a special type of poison that can coat weapons. When an enemy is scratched, no matter how small the scratch is, they almost instantly become unconscious) -40 Petals 0/20 days
Log: I have begun looking for ingredients that can be found on the surface. Hopefully they can be used to replicate our traditional poison.
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Post by pendragon71037 on Apr 10, 2015 4:58:22 GMT
Army Name: Bregan D'aerthe Commander: Jarlaxle (Dark Pikmin Mercenary) Type: Wildlife Base: Puffstool Arena (Forest Navel) Ally: Father Fault (Dark Exodus)
Day: 76 Log: 19
Troops: Ordinary: 100 Dark Pikmin Foot Soldiers 100 Dark Pikmin Mages 190 Goblins 20 Darkness Pikmin Special: 10 Dark Pikmin Fighters 10 Dark Pikmin Priestesses 19 Orcs 1 Mind Flayer 0 Displacer Beasts
Resources: 4 Requisition, 150 Steel Petals: 805
Researches: Other, Basic Magic (see troop descriptions) Ammo): Bomb Rocks, Basic Crossbow Bolts Weapons/Armor: 10 pairs of Swords (Titanium: 20 days) 10 Five-Headed Snake Whips (Titanium: 20 days)
Buildings: Resource Storage (Iron) Weapons Storage (Iron) Ammunition Storage (Iron) Barracks (Iron) PGC x2 (Iron)
Defenses: Spiderweb Fence (a fence, several 'Mins tall, running around the entire compound, and composed of thick iron bars which are arranged in spiderweb shapes. No gate; it magically opens whenever, wherever Jarlaxle wants it to) (Iron)
Projects: 1. Build a PGC -400 Iron -80 Petals 36/40 days 2. Build 10 Hand-crossbows (tiny crossbows meant to be operated by one hand) -5 Titanium -40 Petals 16/20 days 3. Build 10 Wands (a stick-and-ring combination, one without the other is useless; vice versa is deadly to the user. When combined and activated, unleashes a strong burst of non-elemental Magic. Can also release a barrage of weaker, albeit homing, magic missiles) -5 Titanium -40 Petals 16/20 days 4. Build 100 Hand-crossbows (the same thing as above, but worse) -50 Steel /40 Petals 16/20 days 5. Build 100 Wands (same general thing as the others, but again, worse) -50 Steel -40 Petals 4/20 days 6. Research Dark Pikmin Poison (a special type of poison that can coat weapons. When an enemy is scratched, no matter how small the scratch is, they almost instantly become unconscious) -40 Petals 4/20 days
Log: many projects will be finished soon, and many more will take their place.
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Post by pendragon71037 on Apr 13, 2015 20:32:32 GMT
(Bought 10 Titanium -150 Petals
Edit: also 120 Breadbugium -90 Petals)
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