Malefio
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Boss Battle
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Post by Malefio on Feb 19, 2015 3:17:27 GMT
Well... not sure if were ever going to be able to kill everyone off. Not sure what you mean by everything pie. No bonuses DS, we start fresh every version. I think we should only keep 1 elite if it survived... They are so long to get that I wouldn't be surprised they don't fight very much.
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Post by Bloodmancer on Feb 19, 2015 3:19:52 GMT
Also I feel like the next era should be "Era of War" or something similar, in which peace begins to break apart and armies begin to fight more among themselves.
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Post by Bloodmancer on Feb 19, 2015 3:21:15 GMT
Oh, and also Malefio, most of our armies this version will probably go away, in favor of new fresh ideas.
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Malefio
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Post by Malefio on Feb 19, 2015 3:24:35 GMT
Oh, and also Malefio, most of our armies this version will probably go away, in favor of new fresh ideas. Yeah, forgot to also add that the elite should also fit your new army for you to keep him. They are just so long to create... What if Elite takes only 25 days, but they can only be sent alone?
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Post by deviantsword on Feb 19, 2015 3:31:41 GMT
It's currently the "Era of Conflict" which is essentially... war. I mean it could be other stuff, but it is exactly as you described "The era in which peace breaks down and fighting starts".
I feel that those who survive the first version should get SOME sort of bonus in the second, otherwise why bother trying to win at all?
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Malefio
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Post by Malefio on Feb 19, 2015 3:33:31 GMT
Never mind the last post, I have a better idea!
The problem with elites is that they are very long to create, but that's because they are very powerful... But we wait to obtain them before going into a fight, because we don't want our army to die before even using it...
So what if the mission system offer defeating an elite to earn it and that's the only way to earn them? Of course, everyone could suggest elites.
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Post by Bloodmancer on Feb 19, 2015 4:06:20 GMT
It's currently the "Era of Conflict" which is essentially... war. I mean it could be other stuff, but it is exactly as you described "The era in which peace breaks down and fighting starts". I feel that those who survive the first version should get SOME sort of bonus in the second, otherwise why bother trying to win at all? #1: The description in the Timeline says that it's when all commanders join forces to fight for their world, or something like that. #2: What you just told me, was why even play this game at all. The whole point is to have fun, not to earn an advantage over all the other players every version just because your were strategically better than them/ That's already an advantage all in it's own. What more do you need than the satisfaction of an epic victory?
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Post by deviantsword on Feb 19, 2015 4:15:12 GMT
1.(The era where commanders join forces is the era of peace I think... I don't remember... Ill look at it again and fix it.)
2. I see what you are saying, but I still think you should get a reward for doing well in the first game. You don't always win because you are strategically better. World Events screw stuff like that up, and so does getting ganged up on. I am not saying "Why play it at all?" I am saying "Why spend a lot of time devoted to this version, to watch it all wash away in the second." It just feels like a lot of wasted energy to lose everything you have worked months to accomplish.
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just14
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Lucky Member
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Post by just14 on Feb 19, 2015 5:48:48 GMT
I rather enjoy a good story. This ones progressing well.
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